~ruther/guix-local

b77e3a1c4eabbd6010083a6cb9aad7cf5a9a4d45 — Ricardo Wurmus 9 years ago 33f79a7
gnu: Add teeworlds.

* gnu/packages/games.scm (teeworlds): New variable.
* gnu/packages/patches/teeworlds-use-latest-wavpack.patch: New file.
* gnu/local.mk (dist_patch_DATA): Add patch.
3 files changed, 174 insertions(+), 0 deletions(-)

M gnu/local.mk
M gnu/packages/games.scm
A gnu/packages/patches/teeworlds-use-latest-wavpack.patch
M gnu/local.mk => gnu/local.mk +1 -0
@@ 957,6 957,7 @@ dist_patch_DATA =						\
  %D%/packages/patches/tcsh-fix-autotest.patch			\
  %D%/packages/patches/tcsh-fix-out-of-bounds-read.patch	\
  %D%/packages/patches/teensy-loader-cli-help.patch		\
  %D%/packages/patches/teeworlds-use-latest-wavpack.patch	\
  %D%/packages/patches/texlive-texmf-CVE-2016-10243.patch	\
  %D%/packages/patches/texi2html-document-encoding.patch	\
  %D%/packages/patches/texi2html-i18n.patch			\

M gnu/packages/games.scm => gnu/packages/games.scm +89 -0
@@ 56,6 56,7 @@
  #:use-module (gnu packages autotools)
  #:use-module (gnu packages backup)
  #:use-module (gnu packages base)
  #:use-module (gnu packages build-tools)
  #:use-module (gnu packages admin)
  #:use-module (gnu packages audio)
  #:use-module (gnu packages avahi)


@@ 3649,3 3650,91 @@ small robot living in the nano world, repair its maker.")
    ;; kiki-the-nano-bot/kiki-the-nano-bot_1.0.2+dfsg1-4_copyright>
    ;; for a statement from the author.
    (license license:public-domain)))

(define-public teeworlds
  (package
    (name "teeworlds")
    (version "0.6.4")
    (source (origin
              (method url-fetch)
              (uri (string-append "https://github.com/teeworlds/teeworlds/"
                                  "archive/" version "-release.tar.gz"))
              (file-name (string-append name "-" version ".tar.gz"))
              (sha256
               (base32
                "1mqhp6xjl75l49050cid36wxyjn1qr0vjx1c709dfg1lkvmgs6l3"))
              (modules '((guix build utils)))
              (snippet
               '(begin
                  (for-each delete-file-recursively
                            '("src/engine/external/wavpack/"
                              "src/engine/external/zlib/"))
                  #t))
              (patches
               (search-patches "teeworlds-use-latest-wavpack.patch"))))
    (build-system gnu-build-system)
    (arguments
     `(#:tests? #f ; no tests included
       #:phases
       (modify-phases %standard-phases
         (replace 'configure
           (lambda* (#:key outputs #:allow-other-keys)
             ;; Embed path to assets.
             (substitute* "src/engine/shared/storage.cpp"
               (("#define DATA_DIR.*")
                (string-append "#define DATA_DIR \""
                               (assoc-ref outputs "out")
                               "/share/teeworlds/data"
                               "\"")))

             ;; Bam expects all files to have a recent time stamp.
             (for-each (lambda (file)
                         (utime file 1 1))
                       (find-files "."))

             ;; Do not use bundled libraries.
             (substitute* "bam.lua"
               (("if config.zlib.value == 1 then")
                "if true then")
               (("wavpack = .*")
                "wavpack = {}
settings.link.libs:Add(\"wavpack\")\n"))
             (substitute* "src/engine/client/sound.cpp"
               (("#include <engine/external/wavpack/wavpack.h>")
                "#include <wavpack/wavpack.h>"))
             #t))
         (replace 'build
           (lambda _
             (zero? (system* "bam" "-a" "-v" "release"))))
         (replace 'install
           (lambda* (#:key outputs #:allow-other-keys)
             (let* ((out  (assoc-ref outputs "out"))
                    (bin  (string-append out "/bin"))
                    (data (string-append out "/share/teeworlds/data")))
               (mkdir-p bin)
               (mkdir-p data)
               (for-each (lambda (file)
                           (install-file file bin))
                         '("teeworlds" "teeworlds_srv"))
               (copy-recursively "data" data)
               #t))))))
    ;; FIXME: teeworlds bundles the sources of "pnglite", a two-file PNG
    ;; library without a build system.
    (inputs
     `(("freetype" ,freetype)
       ("glu" ,glu)
       ("mesa" ,mesa)
       ("sdl-union" ,(sdl-union (list sdl
                                      sdl-mixer
                                      sdl-image)))
       ("wavpack" ,wavpack)
       ("zlib" ,zlib)))
    (native-inputs
     `(("bam" ,bam)
       ("python" ,python-2)))
    (home-page "https://www.teeworlds.com")
    (synopsis "2D retro multiplayer shooter game")
    (description "Teeworlds is an online multiplayer game.  Battle with up to
16 players in a variety of game modes, including Team Deathmatch and Capture
The Flag.  You can even design your own maps!")
    (license license:bsd-3)))

A gnu/packages/patches/teeworlds-use-latest-wavpack.patch => gnu/packages/patches/teeworlds-use-latest-wavpack.patch +84 -0
@@ 0,0 1,84 @@
Downloaded from https://anonscm.debian.org/cgit/pkg-games/teeworlds.git/plain/debian/patches/new-wavpack.patch.

This patch lets us build teeworlds with wavpack 5.1.0.

--- a/src/engine/client/sound.cpp
+++ b/src/engine/client/sound.cpp
@@ -328,17 +328,14 @@ void CSound::RateConvert(int SampleID)
 	pSample->m_NumFrames = NumFrames;
 }
 
-int CSound::ReadData(void *pBuffer, int Size)
-{
-	return io_read(ms_File, pBuffer, Size);
-}
-
 int CSound::LoadWV(const char *pFilename)
 {
 	CSample *pSample;
 	int SampleID = -1;
 	char aError[100];
 	WavpackContext *pContext;
+	char aWholePath[1024];
+	IOHANDLE File;
 
 	// don't waste memory on sound when we are stress testing
 	if(g_Config.m_DbgStress)
@@ -351,19 +348,23 @@ int CSound::LoadWV(const char *pFilename
 	if(!m_pStorage)
 		return -1;
 
-	ms_File = m_pStorage->OpenFile(pFilename, IOFLAG_READ, IStorage::TYPE_ALL);
-	if(!ms_File)
+	File = m_pStorage->OpenFile(pFilename, IOFLAG_READ, IStorage::TYPE_ALL, aWholePath, sizeof(aWholePath));
+	if(!File)
 	{
 		dbg_msg("sound/wv", "failed to open file. filename='%s'", pFilename);
 		return -1;
 	}
+	else
+	{
+		io_close(File);
+	}
 
 	SampleID = AllocID();
 	if(SampleID < 0)
 		return -1;
 	pSample = &m_aSamples[SampleID];
 
-	pContext = WavpackOpenFileInput(ReadData, aError);
+	pContext = WavpackOpenFileInput(aWholePath, aError, OPEN_2CH_MAX, 0);
 	if (pContext)
 	{
 		int m_aSamples = WavpackGetNumSamples(pContext);
@@ -419,9 +420,6 @@ int CSound::LoadWV(const char *pFilename
 		dbg_msg("sound/wv", "failed to open %s: %s", pFilename, aError);
 	}
 
-	io_close(ms_File);
-	ms_File = NULL;
-
 	if(g_Config.m_Debug)
 		dbg_msg("sound/wv", "loaded %s", pFilename);
 
@@ -527,7 +525,5 @@ void CSound::StopAll()
 	lock_unlock(m_SoundLock);
 }
 
-IOHANDLE CSound::ms_File = 0;
-
 IEngineSound *CreateEngineSound() { return new CSound; }
 
--- a/src/engine/client/sound.h
+++ b/src/engine/client/sound.h
@@ -21,10 +21,6 @@ public:
 
 	static void RateConvert(int SampleID);
 
-	// TODO: Refactor: clean this mess up
-	static IOHANDLE ms_File;
-	static int ReadData(void *pBuffer, int Size);
-
 	virtual bool IsSoundEnabled() { return m_SoundEnabled != 0; }
 
 	virtual int LoadWV(const char *pFilename);