~ruther/guix-local

af067eaff4220ea1e86099894087b619606010b2 — Andy Tai 4 years ago 53d69a6
gnu: godot: Update to 3.4.

* gnu/packages/game-development.scm (godot): Update to 3.4.

Signed-off-by: Leo Famulari <leo@famulari.name>
1 files changed, 20 insertions(+), 2 deletions(-)

M gnu/packages/game-development.scm
M gnu/packages/game-development.scm => gnu/packages/game-development.scm +20 -2
@@ 1846,7 1846,7 @@ games.")
(define-public godot
  (package
    (name "godot")
    (version "3.2.3")
    (version "3.4")
    (source (origin
              (method git-fetch)
              (uri (git-reference


@@ 1855,7 1855,7 @@ games.")
              (file-name (git-file-name name version))
              (sha256
               (base32
                "19vrp5lhyvxbm6wjxzn28sn3i0s8j08ca7nani8l1nrhvlc8wi0v"))
                "0y542zla6msgxf31rd0349d9j3ya7f3njnwmmrh8lmzfgxx86qbx"))
              (modules '((guix build utils)
                         (ice-9 ftw)
                         (srfi srfi-1)))


@@ 1870,19 1870,23 @@ games.")
                              "assimp"
                              "certs"
                              "cvtt"
                              "embree"
                              "enet"
                              "etc2comp"
                              "fonts"
                              "glad"
                              "jpeg-compressor"
                              "libsimplewebm"
                              "minimp3"
                              "miniupnpc"
                              "minizip"
                              "misc"
                              "nanosvg"
                              "oidn"
                              "pvrtccompressor"
                              "recastnavigation"
                              "squish"
                              "stb_rect_pack"
                              "tinyexr"
                              "vhacd"
                              "xatlas")))


@@ 1950,6 1954,19 @@ games.")
               (wrap-program (string-append out "/bin/godot")
                 `("PATH" ":" prefix (,(string-append zenity "/bin")))))
             #t))
         (add-after 'install 'wrap
           (lambda* (#:key inputs outputs #:allow-other-keys)
             ;; FIXME: Mesa tries to dlopen libudev.so.0 and fails.  Pending a
             ;; fix of the mesa package we wrap the pcb executable such that
             ;; Mesa can find libudev.so.0 through LD_LIBRARY_PATH.
             ;; also append ld path for pulseaudio and alsa-lib
             (let* ((out (assoc-ref outputs "out"))
                    (udev_path (string-append (assoc-ref inputs "udev") "/lib"))
                    (pulseaudio_path (string-append (assoc-ref inputs "pulseaudio") "/lib"))
                    (alas_lib_path (string-append (assoc-ref inputs "alsa-lib") "/lib")))
               (wrap-program (string-append out "/bin/godot")
                 `("LD_LIBRARY_PATH" ":" prefix (,udev_path ,pulseaudio_path ,alas_lib_path))))
             #t))
         (add-after 'install 'install-godot-desktop
           (lambda* (#:key outputs #:allow-other-keys)
             (let* ((out (assoc-ref outputs "out"))


@@ 1986,6 2003,7 @@ games.")
              ("opusfile" ,opusfile)
              ("pcre2" ,pcre2)
              ("pulseaudio" ,pulseaudio)
              ("udev" ,eudev) ;FIXME: required by mesa
              ("wslay" ,wslay)
              ("zenity" ,zenity)
              ("zstd" ,zstd "lib")))