@@ 448,8 448,8 @@ lookup, particularly suited for games.")
(sbcl-package->ecl-package sbcl-3d-spaces))
(define-public sbcl-3d-transforms
- (let ((commit "1d44509387d0747cd0351e95a533eca609058632")
- (revision "0"))
+ (let ((commit "86e7e99fa9027c1d230adc83f3a2a74a2b83eb08")
+ (revision "1"))
(package
(name "sbcl-3d-transforms")
(version (git-version "1.0.0" revision commit))
@@ 457,11 457,11 @@ lookup, particularly suited for games.")
(origin
(method git-fetch)
(uri (git-reference
- (url "https://github.com/Shinmera/3d-transforms")
+ (url "https://codeberg.org/shinmera/3d-transforms")
(commit commit)))
(file-name (git-file-name "cl-3d-transforms" version))
(sha256
- (base32 "03pmv7dh1j6kl16ch6lnvxzjrld4jbr3jx8slzkiipgzdxg74pcx"))))
+ (base32 "04z532aq5rwfg3z7nijxzxikmcv504d6xx7gwmc7blk7z3mjk7dd"))))
(build-system asdf-build-system/sbcl)
(native-inputs
(list sbcl-parachute))
@@ 470,7 470,7 @@ lookup, particularly suited for games.")
sbcl-3d-quaternions
sbcl-3d-vectors
sbcl-documentation-utils))
- (home-page "https://shinmera.github.io/3d-transforms/")
+ (home-page "https://shinmera.com/docs/3d-transforms")
(synopsis
"Common structure to encapsulate spatial transformations in Common Lisp")
(description