guix: luanti-build-system: Ignore audio errors. * guix/build/luanti-build-system.scm (check)[error?]: Ignore errors related to the initialization of the audio subsystem.
1 files changed, 4 insertions(+), 1 deletions(-) M guix/build/luanti-build-system.scm
M guix/build/luanti-build-system.scm => guix/build/luanti-build-system.scm +4 -1
@@ 190,7 190,10 @@ auth_backend = sqlite3 ;; When the player has joined the server, stop luanti. (define (error? line) (and (string? line) (string-contains line ": ERROR["))) (string-contains line ": ERROR[") ;; Ignore audio errors. ;; TODO: start a sound server reliably… (not (string-contains line "Audio: Global Initialization:")))) (define (stop? line) (and (string? line) (string-contains line "ACTION[Server]: singleplayer [127.0.0.1] joins game.")))