gnu: libmanette: Propagate inputs. * gnu/packages/games.scm (libmanette)[inputs]: Move to… [propagated-inputs]: … this. Add glib.
1 files changed, 2 insertions(+), 2 deletions(-) M gnu/packages/games.scm
M gnu/packages/games.scm => gnu/packages/games.scm +2 -2
@@ 9399,8 9399,8 @@ their own levels.") (native-inputs (list `(,glib "bin") ; for glib-compile-resources gobject-introspection pkg-config vala)) (inputs (list libevdev libgudev)) (propagated-inputs (list glib libevdev libgudev)) ; as per manette-0.2.pc (home-page "https://wiki.gnome.org/Apps/Games") (synopsis "Game controller library") (description "Libmanette is a small GObject library giving you simple