@@ 2651,7 2651,7 @@ game engine. id Tech 2 is the engine originally behind Quake 2.")
(define-public dhewm3
(package
(name "dhewm3")
- (version "1.5.1")
+ (version "1.5.2")
(source (origin
(method url-fetch)
(uri (string-append
@@ 2659,7 2659,7 @@ game engine. id Tech 2 is the engine originally behind Quake 2.")
version "/dhewm3-" version "-src.tar.xz"))
(sha256
(base32
- "0s2brx6wyljhjbpli97iy4lc4fqqsvdc09raz8njg0vgzcsiyrri"))))
+ "10p0w1x5wx9b7d8mzvb6yqjia9prhkjwz04vbvphy8p383r33am6"))))
(build-system cmake-build-system)
(arguments
`(#:tests? #f ; No tests.
@@ 2667,13 2667,9 @@ game engine. id Tech 2 is the engine originally behind Quake 2.")
(modify-phases %standard-phases
(add-after 'unpack 'change-to-build-dir
(lambda _
- (chdir "neo")
- #t)))))
+ (chdir "neo"))))))
(inputs
`(("curl" ,curl)
- ("libjpeg" ,libjpeg-turbo)
- ("libogg" ,libogg)
- ("libvorbis" ,libvorbis)
("libx11" ,libx11)
("openal" ,openal)
("sdl2" ,sdl2)