/* Taken from https://github.com/djpohly/dwl/issues/466 */ #define COLOR(hex) { ((hex >> 24) & 0xFF) / 255.0f, \ ((hex >> 16) & 0xFF) / 255.0f, \ ((hex >> 8) & 0xFF) / 255.0f, \ (hex & 0xFF) / 255.0f } /* appearance */ static const int sloppyfocus = 0; /* focus follows mouse */ static const int bypass_surface_visibility = 0; /* 1 means idle inhibitors will disable idle tracking even if it's surface isn't visible */ static const unsigned int borderpx = 1; /* border pixel of windows */ static const float rootcolor[] = COLOR(0x222222ff); static const float bordercolor[] = COLOR(0x444444ff); static const float focuscolor[] = COLOR(0x005577ff); static const float urgentcolor[] = COLOR(0xff0000ff); /* This conforms to the xdg-protocol. Set the alpha to zero to restore the old behavior */ static const float fullscreen_bg[] = {0.1f, 0.1f, 0.1f, 1.0f}; /* You can also use glsl colors */ enum { PROGRAM_LAUNCHER, SCRATCHPADS, PASSTHROUGH, }; const char *modes_labels[] = { "launcher", "scratchpads" }; /* tagging - TAGCOUNT must be no greater than 31 */ #define TAGCOUNT (9) /* logging */ static int log_level = WLR_ERROR; static const Rule rules[] = { /* app_id title tags mask isfloating isterm noswallow monitor scratchkey */ { "alacritty-run", NULL, 0, 0, 1, 1, -1, 0 }, { "kitty-run", NULL, 0, 0, 1, 1, -1, 0 }, { "foot-run", NULL, 0, 0, 1, 1, -1, 0 }, { NULL, "Spotify Premium",0, 1, 0, 0, -1, 's' }, { "MATLAB", "Figure", 1 << 4, 0, 0, 0, -1, 0 }, }; /* layout(s) */ static const Layout layouts[] = { /* symbol arrange function */ { "[]=", tile }, { "><>", NULL }, /* no layout function means floating behavior */ { "[M]", monocle }, { "TTT", bstack }, /* { "|M|", centeredmaster } */ }; /* monitors */ /* NOTE: ALWAYS add a fallback rule, even if you are completely sure it won't be used */ static const MonitorRule monrules[] = { /* name scale rotate/reflect x y */ /* defaults */ { NULL, 1, WL_OUTPUT_TRANSFORM_NORMAL, -1, -1 }, }; static const TagRule tagrules[] = { /* tag mfact nmaster layout */ { 9, 0.55, 1, &layouts[2] }, /* defaults */ { 0, 0.55, 1, &layouts[0] } }; /* keyboard */ /* static const struct xkb_rule_names xkb_rules = { */ /* /\* can specify fields: rules, model, layout, variant, options *\/ */ /* /\* example: */ /* .options = "ctrl:nocaps", */ /* *\/ */ /* { */ /* .layout = "us", */ /* .options = "compose:ralt ctrl:nocaps grp:alt_shift_toggle" */ /* }, */ /* { */ /* .layout = "cz", */ /* .variant = "qwerty", */ /* .options = "compose:ralt ctrl:nocaps grp:alt_shift_toggle" */ /* }, */ /* }; */ static const struct xkb_rule_names xkb_rules = { .layout = "cz", .variant = "coder", .options = "ctrl:nocaps", }; static const int repeat_rate = 25; static const int repeat_delay = 600; /* Trackpad */ static const int tap_to_click = 1; static const int tap_and_drag = 1; static const int drag_lock = 1; static const int natural_scrolling = 1; static const int disable_while_typing = 1; static const int left_handed = 0; static const int middle_button_emulation = 0; /* You can choose between: LIBINPUT_CONFIG_SCROLL_NO_SCROLL LIBINPUT_CONFIG_SCROLL_2FG LIBINPUT_CONFIG_SCROLL_EDGE LIBINPUT_CONFIG_SCROLL_ON_BUTTON_DOWN */ static const enum libinput_config_scroll_method scroll_method = LIBINPUT_CONFIG_SCROLL_2FG; /* You can choose between: LIBINPUT_CONFIG_CLICK_METHOD_NONE LIBINPUT_CONFIG_CLICK_METHOD_BUTTON_AREAS LIBINPUT_CONFIG_CLICK_METHOD_CLICKFINGER */ static const enum libinput_config_click_method click_method = LIBINPUT_CONFIG_CLICK_METHOD_BUTTON_AREAS; /* You can choose between: LIBINPUT_CONFIG_SEND_EVENTS_ENABLED LIBINPUT_CONFIG_SEND_EVENTS_DISABLED LIBINPUT_CONFIG_SEND_EVENTS_DISABLED_ON_EXTERNAL_MOUSE */ static const uint32_t send_events_mode = LIBINPUT_CONFIG_SEND_EVENTS_ENABLED; /* You can choose between: LIBINPUT_CONFIG_ACCEL_PROFILE_FLAT LIBINPUT_CONFIG_ACCEL_PROFILE_ADAPTIVE */ static const enum libinput_config_accel_profile accel_profile = LIBINPUT_CONFIG_ACCEL_PROFILE_ADAPTIVE; static const double accel_speed = 0.0; /* You can choose between: LIBINPUT_CONFIG_TAP_MAP_LRM -- 1/2/3 finger tap maps to left/right/middle LIBINPUT_CONFIG_TAP_MAP_LMR -- 1/2/3 finger tap maps to left/middle/right */ static const enum libinput_config_tap_button_map button_map = LIBINPUT_CONFIG_TAP_MAP_LRM; /* If you want to use the windows key for MODKEY, use WLR_MODIFIER_LOGO */ #define MODKEY WLR_MODIFIER_LOGO #define TAGKEYS(KEY,TAG) \ { MODKEY, KEY, view, {.ui = 1 << TAG} }, \ { MODKEY|WLR_MODIFIER_CTRL, KEY, toggleview, {.ui = 1 << TAG} }, \ { MODKEY|WLR_MODIFIER_SHIFT, KEY, tag, {.ui = 1 << TAG} }, \ { MODKEY|WLR_MODIFIER_CTRL|WLR_MODIFIER_SHIFT,KEY,toggletag, {.ui = 1 << TAG} } /* helper for spawning shell commands in the pre dwm-5.0 fashion */ #define SHCMD(cmd) { .v = (const char*[]){ "/bin/sh", "-c", cmd, NULL } } /* commands */ static const char *termcmd[] = { "foot", NULL }; static const char *runcmd[] = { "foot", "--app-id", "foot-run", NULL }; static const char *menucmd[] = { "rofi", "-show", "drun", NULL }; /* named scratchpads - First arg only serves to match against key in rules*/ static const char *scratchpadcmd_spotify[] = { "s", "spotify", NULL, }; static const char *scratchpadcmd_foot[] = { "a", "foot", "--app-id", "foot-scratchpad", NULL, }; /* static const char *scratchpadcmd_notes[] = { */ /* "a", "alacritty", "-t", "scratchpad", NULL, */ /* }; */ // BEWARE! Change the hardcoded nix store path! #define SEQUENCE_DETECTOR "sequence_detector -c $HOME/.config/dwl/sequence-detector.config.json " static const int monitor_order[] = { 3, 2, 1, 0 }; #include "keys.h" static const Key keys[] = { /* modifier key function argument */ { MODKEY, Key_semicolon, spawn, {.v = menucmd} }, { MODKEY|WLR_MODIFIER_SHIFT, Key_semicolon, spawn, {.v = runcmd} }, { MODKEY|WLR_MODIFIER_SHIFT, Key_Return, spawn, {.v = termcmd} }, { MODKEY, Key_j, focusstack, {.i = +1} }, { MODKEY|WLR_MODIFIER_SHIFT, Key_j, movestack, {.i = +1} }, { MODKEY, Key_k, focusstack, {.i = -1} }, { MODKEY|WLR_MODIFIER_SHIFT, Key_k, movestack, {.i = -1} }, { MODKEY, Key_comma, focusnthclient, {0} }, { MODKEY, Key_h, setmfact, {.f = -0.05f} }, { MODKEY, Key_l, setmfact, {.f = +0.05f} }, { MODKEY|WLR_MODIFIER_SHIFT, Key_comma, incnmaster, {.i = +1} }, { MODKEY|WLR_MODIFIER_SHIFT, Key_period, incnmaster, {.i = -1} }, { MODKEY, Key_Return, zoom, {0} }, { MODKEY, Key_Tab, view, {0} }, { MODKEY|WLR_MODIFIER_SHIFT, Key_c, killclient, {0} }, { MODKEY, Key_t, setlayout, {.v = &layouts[0]} }, { MODKEY|WLR_MODIFIER_SHIFT, Key_t, setlayout, {.v = &layouts[3]} }, { MODKEY, Key_f, setlayout, {.v = &layouts[1]} }, { MODKEY, Key_m, setlayout, {.v = &layouts[2]} }, /* { MODKEY, Key_i, setlayout, {.v = &layouts[4]} }, */ { MODKEY|WLR_MODIFIER_SHIFT, Key_m, togglefullscreen, {0} }, { MODKEY, Key_space, setlayout, {0} }, { MODKEY|WLR_MODIFIER_SHIFT, Key_space, togglefloating, {0} }, { MODKEY, Key_0, view, {.ui = ~0} }, { MODKEY|WLR_MODIFIER_SHIFT, Key_0, tag, {.ui = ~0} }, { MODKEY, Key_q, focusnthmon, {.i = monitor_order[0]} }, { MODKEY, Key_w, focusnthmon, {.i = monitor_order[1]} }, { MODKEY, Key_e, focusnthmon, {.i = monitor_order[2]} }, { MODKEY, Key_r, focusnthmon, {.i = monitor_order[3]} }, { MODKEY|WLR_MODIFIER_SHIFT, Key_q, tagnthmon, {.i = monitor_order[0]} }, { MODKEY|WLR_MODIFIER_SHIFT, Key_w, tagnthmon, {.i = monitor_order[1]} }, { MODKEY|WLR_MODIFIER_SHIFT, Key_e, tagnthmon, {.i = monitor_order[2]} }, { MODKEY|WLR_MODIFIER_SHIFT, Key_r, tagnthmon, {.i = monitor_order[3]} }, TAGKEYS( Key_1, 0), TAGKEYS( Key_2, 1), TAGKEYS( Key_3, 2), TAGKEYS( Key_4, 3), TAGKEYS( Key_5, 4), TAGKEYS( Key_6, 5), TAGKEYS( Key_7, 6), TAGKEYS( Key_8, 7), TAGKEYS( Key_9, 8), { 0, Key_XF86AudioStop, spawn, SHCMD(SEQUENCE_DETECTOR "-g mpris stop") }, { 0, Key_XF86AudioPause, spawn, SHCMD(SEQUENCE_DETECTOR "-g mpris pause") }, { 0, Key_XF86AudioPlay, spawn, SHCMD(SEQUENCE_DETECTOR "-g mpris play") }, { 0, Key_XF86AudioPlay2, spawn, SHCMD(SEQUENCE_DETECTOR "-g mpris play") }, { 0, Key_XF86AudioNext, spawn, SHCMD(SEQUENCE_DETECTOR "-g mpris next") }, { 0, Key_XF86AudioPrev, spawn, SHCMD(SEQUENCE_DETECTOR "-g mpris prev") }, { 0, Key_XF86MonBrightnessUp, spawn, SHCMD("$HOME/.config/dwl/scripts/brightness.sh up") }, { 0, Key_XF86MonBrightnessDown, spawn, SHCMD("$HOME/.config/dwl/scripts/brightness.sh down") }, { 0, Key_Print, spawn, SHCMD("$HOME/.config/dwl/scripts/print.sh -s") }, { MODKEY, Key_y, spawn, SHCMD("emacs-anywhere") }, { MODKEY, Key_p, spawn, SHCMD("passmenu") }, { MODKEY, Key_c, togglesticky, {0} }, { MODKEY, Key_s, entermode, {.i = SCRATCHPADS} }, { MODKEY, Key_a, entermode, {.i = PROGRAM_LAUNCHER} }, /* Ctrl-Alt-Backspace and Ctrl-Alt-Fx used to be handled by X server */ { MODKEY|WLR_MODIFIER_ALT, Key_q, quit, {0} }, /* Ctrl-Alt-Fx is used to switch to another VT, if you don't know what a VT is * do not remove them. */ #define CHVT(KEY,n) { WLR_MODIFIER_CTRL|WLR_MODIFIER_ALT, KEY, chvt, {.ui = (n)} } CHVT(Key_F1, 1), CHVT(Key_F2, 2), CHVT(Key_F3, 3), CHVT(Key_F4, 4), CHVT(Key_F5, 5), CHVT(Key_F6, 6), CHVT(Key_F7, 7), CHVT(Key_F8, 8), CHVT(Key_F9, 9), CHVT(Key_F10, 10), CHVT(Key_F11, 11), CHVT(Key_F12, 12), }; #define EMACS(cmd) SHCMD("emacsclient -nc " cmd) static const Modekey modekeys[] = { /* mode modifier key function argument */ { SCRATCHPADS, { 0, Key_s, focusortogglematchingscratch, {.v = scratchpadcmd_spotify} } }, { SCRATCHPADS, { 0, Key_s, entermode, {.i = NORMAL} } }, { SCRATCHPADS, { 0, Key_t, focusortogglematchingscratch, {.v = scratchpadcmd_foot} } }, { SCRATCHPADS, { 0, Key_t, entermode, {.i = NORMAL} } }, { SCRATCHPADS, { 0, Key_p, entermode, {.i = PASSTHROUGH} } }, { SCRATCHPADS, { 0, Key_Escape, entermode, {.i = NORMAL} } }, { PROGRAM_LAUNCHER, { 0, Key_e, spawn, EMACS("")} }, { PROGRAM_LAUNCHER, { 0, Key_e, entermode, {.i = NORMAL} } }, { PROGRAM_LAUNCHER, { 0, Key_d, spawn, EMACS("--eval \"'(dired nil)\"")} }, { PROGRAM_LAUNCHER, { 0, Key_d, entermode, {.i = NORMAL} } }, { PROGRAM_LAUNCHER, { 0, Key_t, spawn, EMACS("--eval \"'(vterm)\"")} }, { PROGRAM_LAUNCHER, { 0, Key_t, entermode, {.i = NORMAL} } }, { PROGRAM_LAUNCHER, { 0, Key_Escape, entermode, {.i = NORMAL} } }, { PASSTHROUGH, { MODKEY|WLR_MODIFIER_ALT, Key_Escape, entermode, {.i = NORMAL} } }, }; static const Button buttons[] = { { MODKEY, BTN_LEFT, moveresize, {.ui = CurMove} }, { MODKEY, BTN_MIDDLE, togglefloating, {0} }, { MODKEY, BTN_RIGHT, moveresize, {.ui = CurResize} }, };