move comment where it's more relevant
update note about texture
mouse move now changes window monitor
options to select log level
rename keyboardfocus() to focusclient()
integrate raiseclient into keyboardfocus
don't pass compositor button events to client
render windows across monitors
funnel all monitor-moving through setmon()
I'm good with changing the loglevel here...
hang some stuff on ->data
Sure it'll be useful at some point. Like here.
linesaver in pointerfocus
make sure windows always overlap with their monitor
track window width/height
use wlr_box for monitor regions
save lines in keyboardfocus
don't unfocus when mouse leaves a window