destroy scene_output in cleanupmon()
1 files changed, 1 insertions(+), 0 deletions(-) M dwl.c
M dwl.c => dwl.c +1 -0
@@ 582,6 582,7 @@ cleanupmon(struct wl_listener *listener, void *data) wl_list_remove(&m->frame.link); wl_list_remove(&m->link); wlr_output_layout_remove(output_layout, m->wlr_output); wlr_scene_output_destroy(m->scene_output); if ((nmons = wl_list_length(&mons))) do /* don't switch to disabled mons */