~ruther/dwl

d63f4078c51c484a47b1c463912dc6038e787426 — Leonardo Hernández Hernández 1 year, 8 months ago f403159
use the same border colors as dwm
1 files changed, 2 insertions(+), 2 deletions(-)

M config.def.h
M config.def.h => config.def.h +2 -2
@@ 7,8 7,8 @@
static const int sloppyfocus               = 1;  /* focus follows mouse */
static const int bypass_surface_visibility = 0;  /* 1 means idle inhibitors will disable idle tracking even if it's surface isn't visible  */
static const unsigned int borderpx         = 1;  /* border pixel of windows */
static const float bordercolor[]           = COLOR(0x808080ff);
static const float focuscolor[]            = COLOR(0xff0000ff);
static const float bordercolor[]           = COLOR(0x444444ff);
static const float focuscolor[]            = COLOR(0x005577ff);
/* To conform the xdg-protocol, set the alpha to zero to restore the old behavior */
static const float fullscreen_bg[]         = {0.1, 0.1, 0.1, 1.0}; /* You can also use glsl colors */


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