use wlr_renderer_get_texture_formats (wlroots!4644) References: https://gitlab.freedesktop.org/wlroots/wlroots/-/merge_requests/4644
1 files changed, 1 insertions(+), 1 deletions(-) M dwl.c
M dwl.c => dwl.c +1 -1
@@ 2341,7 2341,7 @@ setup(void) * with wlr_scene. */ wlr_renderer_init_wl_shm(drw, dpy); if (wlr_renderer_get_dmabuf_texture_formats(drw)) { if (wlr_renderer_get_texture_formats(drw, WLR_BUFFER_CAP_DMABUF)) { wlr_drm_create(dpy, drw); wlr_scene_set_linux_dmabuf_v1(scene, wlr_linux_dmabuf_v1_create_with_renderer(dpy, 4, drw));