~ruther/dwl

a5a7445deef2d3e451e3a69f10d437db719fce6b — Devin J. Pohly 5 years ago 66bf559
adopt a bit more dwm-like terseness
1 files changed, 63 insertions(+), 82 deletions(-)

M dwl.c
M dwl.c => dwl.c +63 -82
@@ 171,9 171,9 @@ static Client *xytoclient(double x, double y,
static Monitor *xytomon(double x, double y);

/* variables */
static struct wl_display *wl_display;
static struct wl_display *dpy;
static struct wlr_backend *backend;
static struct wlr_renderer *renderer;
static struct wlr_renderer *drw;

static struct wlr_xdg_shell *xdg_shell;
static struct wl_listener new_xdg_surface;


@@ 258,8 258,8 @@ buttonpress(struct wl_listener *listener, void *data)
void
createkeyboard(struct wlr_input_device *device)
{
	Keyboard *keyboard = calloc(1, sizeof(*keyboard));
	keyboard->device = device;
	Keyboard *kb = calloc(1, sizeof(*kb));
	kb->device = device;

	/* Prepare an XKB keymap and assign it to the keyboard. */
	struct xkb_context *context = xkb_context_new(XKB_CONTEXT_NO_FLAGS);


@@ 272,15 272,15 @@ createkeyboard(struct wlr_input_device *device)
	wlr_keyboard_set_repeat_info(device->keyboard, 25, 600);

	/* Here we set up listeners for keyboard events. */
	keyboard->modifiers.notify = keypressmod;
	wl_signal_add(&device->keyboard->events.modifiers, &keyboard->modifiers);
	keyboard->key.notify = keypress;
	wl_signal_add(&device->keyboard->events.key, &keyboard->key);
	kb->modifiers.notify = keypressmod;
	wl_signal_add(&device->keyboard->events.modifiers, &kb->modifiers);
	kb->key.notify = keypress;
	wl_signal_add(&device->keyboard->events.key, &kb->key);

	wlr_seat_set_keyboard(seat, device);

	/* And add the keyboard to our list of keyboards */
	wl_list_insert(&keyboards, &keyboard->link);
	wl_list_insert(&keyboards, &kb->link);
}

void


@@ 299,9 299,8 @@ createmon(struct wl_listener *listener, void *data)
		struct wlr_output_mode *mode = wlr_output_preferred_mode(wlr_output);
		wlr_output_set_mode(wlr_output, mode);
		wlr_output_enable(wlr_output, true);
		if (!wlr_output_commit(wlr_output)) {
		if (!wlr_output_commit(wlr_output))
			return;
		}
	}

	/* Allocates and configures monitor state using configured rules */


@@ 309,7 308,7 @@ createmon(struct wl_listener *listener, void *data)
	m->wlr_output = wlr_output;
	m->tagset[0] = m->tagset[1] = 1;
	int i;
	for (i = 0; i < LENGTH(monrules); i++) {
	for (i = 0; i < LENGTH(monrules); i++)
		if (!monrules[i].name ||
				!strcmp(wlr_output->name, monrules[i].name)) {
			m->mfact = monrules[i].mfact;


@@ 319,7 318,6 @@ createmon(struct wl_listener *listener, void *data)
			m->lt[0] = m->lt[1] = monrules[i].lt;
			break;
		}
	}
	/* Sets up a listener for the frame notify event. */
	m->frame.notify = rendermon;
	wl_signal_add(&wlr_output->events.frame, &m->frame);


@@ 343,9 341,8 @@ createnotify(struct wl_listener *listener, void *data)
	/* This event is raised when wlr_xdg_shell receives a new xdg surface from a
	 * client, either a toplevel (application window) or popup. */
	struct wlr_xdg_surface *xdg_surface = data;
	if (xdg_surface->role != WLR_XDG_SURFACE_ROLE_TOPLEVEL) {
	if (xdg_surface->role != WLR_XDG_SURFACE_ROLE_TOPLEVEL)
		return;
	}

	/* Allocate a Client for this surface */
	Client *c = calloc(1, sizeof(*c));


@@ 423,10 420,9 @@ focus(Client *c, struct wlr_surface *surface)
	/* XXX Need to understand xdg toplevel/popups to know if there's more
	 * simplification that can be done in this function */
	struct wlr_surface *prev_surface = seat->keyboard_state.focused_surface;
	if (prev_surface == surface) {
		/* Don't re-focus an already focused surface. */
	/* Don't re-focus an already focused surface. */
	if (prev_surface == surface)
		return;
	}
	if (prev_surface) {
		/*
		 * Deactivate the previously focused surface. This lets the


@@ 523,9 519,8 @@ inputdevice(struct wl_listener *listener, void *data)
	 * communiciated to the client. In dwl we always have a cursor, even if
	 * there are no pointer devices, so we always include that capability. */
	uint32_t caps = WL_SEAT_CAPABILITY_POINTER;
	if (!wl_list_empty(&keyboards)) {
	if (!wl_list_empty(&keyboards))
		caps |= WL_SEAT_CAPABILITY_KEYBOARD;
	}
	wlr_seat_set_capabilities(seat, caps);
}



@@ 538,14 533,13 @@ keybinding(uint32_t mods, xkb_keysym_t sym)
	 * processing.
	 */
	bool handled = false;
	for (int i = 0; i < LENGTH(keys); i++) {
	for (int i = 0; i < LENGTH(keys); i++)
		if (sym == keys[i].keysym &&
				CLEANMASK(mods) == CLEANMASK(keys[i].mod) &&
				keys[i].func) {
			keys[i].func(&keys[i].arg);
			handled = true;
		}
	}
	return handled;
}



@@ 553,8 547,7 @@ void
keypress(struct wl_listener *listener, void *data)
{
	/* This event is raised when a key is pressed or released. */
	Keyboard *keyboard =
		wl_container_of(listener, keyboard, key);
	Keyboard *kb = wl_container_of(listener, kb, key);
	struct wlr_event_keyboard_key *event = data;

	/* Translate libinput keycode -> xkbcommon */


@@ 562,20 555,18 @@ keypress(struct wl_listener *listener, void *data)
	/* Get a list of keysyms based on the keymap for this keyboard */
	const xkb_keysym_t *syms;
	int nsyms = xkb_state_key_get_syms(
			keyboard->device->keyboard->xkb_state, keycode, &syms);
			kb->device->keyboard->xkb_state, keycode, &syms);

	bool handled = false;
	uint32_t mods = wlr_keyboard_get_modifiers(keyboard->device->keyboard);
	if (event->state == WLR_KEY_PRESSED) {
		/* On _press_, attempt to process a compositor keybinding. */
		for (int i = 0; i < nsyms; i++) {
	uint32_t mods = wlr_keyboard_get_modifiers(kb->device->keyboard);
	/* On _press_, attempt to process a compositor keybinding. */
	if (event->state == WLR_KEY_PRESSED)
		for (int i = 0; i < nsyms; i++)
			handled = keybinding(mods, syms[i]) || handled;
		}
	}

	if (!handled) {
		/* Otherwise, we pass it along to the client. */
		wlr_seat_set_keyboard(seat, keyboard->device);
		wlr_seat_set_keyboard(seat, kb->device);
		wlr_seat_keyboard_notify_key(seat, event->time_msec,
			event->keycode, event->state);
	}


@@ 586,17 577,17 @@ keypressmod(struct wl_listener *listener, void *data)
{
	/* This event is raised when a modifier key, such as shift or alt, is
	 * pressed. We simply communicate this to the client. */
	Keyboard *keyboard = wl_container_of(listener, keyboard, modifiers);
	Keyboard *kb = wl_container_of(listener, kb, modifiers);
	/*
	 * A seat can only have one keyboard, but this is a limitation of the
	 * Wayland protocol - not wlroots. We assign all connected keyboards to the
	 * same seat. You can swap out the underlying wlr_keyboard like this and
	 * wlr_seat handles this transparently.
	 */
	wlr_seat_set_keyboard(seat, keyboard->device);
	wlr_seat_set_keyboard(seat, kb->device);
	/* Send modifiers to the client. */
	wlr_seat_keyboard_notify_modifiers(seat,
		&keyboard->device->keyboard->modifiers);
		&kb->device->keyboard->modifiers);
}

void


@@ 655,13 646,12 @@ motionnotify(uint32_t time)
	double sx, sy;
	struct wlr_surface *surface = NULL;
	Client *c = xytoclient(cursor->x, cursor->y, &surface, &sx, &sy);
	if (!c) {
		/* If there's no client under the cursor, set the cursor image to a
		 * default. This is what makes the cursor image appear when you move it
		 * around the screen, not over any clients. */
	/* If there's no client under the cursor, set the cursor image to a
	 * default. This is what makes the cursor image appear when you move it
	 * around the screen, not over any clients. */
	if (!c)
		wlr_xcursor_manager_set_cursor_image(
				cursor_mgr, "left_ptr", cursor);
	}
	if (!surface) {
		/* Clear pointer focus so future button events and such are not sent to
		 * the last client to have the cursor over it. */


@@ 712,11 702,9 @@ movemouse(const Arg *arg)
{
	double sx, sy;
	struct wlr_surface *surface;
	Client *c = xytoclient(cursor->x, cursor->y,
			&surface, &sx, &sy);
	if (!c) {
	Client *c = xytoclient(cursor->x, cursor->y, &surface, &sx, &sy);
	if (!c)
		return;
	}

	/* Prepare for moving client in motionnotify */
	grabc = c;


@@ 731,7 719,7 @@ movemouse(const Arg *arg)
void
quit(const Arg *arg)
{
	wl_display_terminate(wl_display);
	wl_display_terminate(dpy);
}

void


@@ 760,9 748,8 @@ render(struct wlr_surface *surface, int sx, int sy, void *data)
	 * could have sent a pixel buffer which we copied to the GPU, or a few other
	 * means. You don't have to worry about this, wlroots takes care of it. */
	struct wlr_texture *texture = wlr_surface_get_texture(surface);
	if (texture == NULL) {
	if (!texture)
		return;
	}

	/* The client has a position in layout coordinates. If you have two displays,
	 * one next to the other, both 1080p, a client on the rightmost display might


@@ 801,7 788,7 @@ render(struct wlr_surface *surface, int sx, int sy, void *data)

	/* This takes our matrix, the texture, and an alpha, and performs the actual
	 * rendering on the GPU. */
	wlr_render_texture_with_matrix(renderer, texture, matrix, 1);
	wlr_render_texture_with_matrix(drw, texture, matrix, 1);

	/* This lets the client know that we've displayed that frame and it can
	 * prepare another one now if it likes. */


@@ 819,9 806,8 @@ rendermon(struct wl_listener *listener, void *data)
	clock_gettime(CLOCK_MONOTONIC, &now);

	/* wlr_output_attach_render makes the OpenGL context current. */
	if (!wlr_output_attach_render(m->wlr_output, NULL)) {
	if (!wlr_output_attach_render(m->wlr_output, NULL))
		return;
	}
	/* Get effective monitor geometry and window area */
	m->geom = wlr_output_layout_get_box(output_layout, m->wlr_output);
	m->wx = m->geom->x;


@@ 832,8 818,8 @@ rendermon(struct wl_listener *listener, void *data)
	arrange(m);

	/* Begin the renderer (calls glViewport and some other GL sanity checks) */
	wlr_renderer_begin(renderer, m->wlr_output->width, m->wlr_output->height);
	wlr_renderer_clear(renderer, rootcolor);
	wlr_renderer_begin(drw, m->wlr_output->width, m->wlr_output->height);
	wlr_renderer_clear(drw, rootcolor);

	/* Each subsequent window we render is rendered on top of the last. Because
	 * our client list is ordered front-to-back, we iterate over it backwards. */


@@ 866,7 852,7 @@ rendermon(struct wl_listener *listener, void *data)

	/* Conclude rendering and swap the buffers, showing the final frame
	 * on-screen. */
	wlr_renderer_end(renderer);
	wlr_renderer_end(drw);
	wlr_output_commit(m->wlr_output);
}



@@ 883,11 869,10 @@ resizemouse(const Arg *arg)
{
	double sx, sy;
	struct wlr_surface *surface;
	Client *c = xytoclient(cursor->x, cursor->y,
			&surface, &sx, &sy);
	if (!c) {
	Client *c = xytoclient(cursor->x, cursor->y, &surface, &sx, &sy);
	if (!c)
		return;
	}

	struct wlr_box sbox;
	wlr_xdg_surface_get_geometry(c->xdg_surface, &sbox);
	/* Doesn't work for X11 output - the next absolute motion event


@@ 910,7 895,7 @@ run(char *startup_cmd)
	pid_t startup_pid = -1;

	/* Add a Unix socket to the Wayland display. */
	const char *socket = wl_display_add_socket_auto(wl_display);
	const char *socket = wl_display_add_socket_auto(dpy);
	if (!socket) {
		wlr_backend_destroy(backend);
		exit(1);


@@ 920,7 905,7 @@ run(char *startup_cmd)
	 * master, etc */
	if (!wlr_backend_start(backend)) {
		wlr_backend_destroy(backend);
		wl_display_destroy(wl_display);
		wl_display_destroy(dpy);
		exit(1);
	}



@@ 940,13 925,13 @@ run(char *startup_cmd)
		startup_pid = fork();
		if (startup_pid < 0) {
			perror("startup: fork");
			wl_display_destroy(wl_display);
			wl_display_destroy(dpy);
			exit(1);
		}
		if (startup_pid == 0) {
			execl("/bin/sh", "/bin/sh", "-c", startup_cmd, (void *)NULL);
			perror("startup: execl");
			wl_display_destroy(wl_display);
			wl_display_destroy(dpy);
			exit(1);
		}
	}


@@ 956,7 941,7 @@ run(char *startup_cmd)
	 * frame events at the refresh rate, and so on. */
	wlr_log(WLR_INFO, "Running Wayland compositor on WAYLAND_DISPLAY=%s",
			socket);
	wl_display_run(wl_display);
	wl_display_run(dpy);

	if (startup_cmd) {
		kill(startup_pid, SIGTERM);


@@ 990,18 975,14 @@ setcursor(struct wl_listener *listener, void *data)
{
	/* This event is raised by the seat when a client provides a cursor image */
	struct wlr_seat_pointer_request_set_cursor_event *event = data;
	struct wlr_seat_client *focused_client =
		seat->pointer_state.focused_client;
	/* This can be sent by any client, so we check to make sure this one is
	 * actually has pointer focus first. */
	if (focused_client == event->seat_client) {
		/* Once we've vetted the client, we can tell the cursor to use the
		 * provided surface as the cursor image. It will set the hardware cursor
		 * on the output that it's currently on and continue to do so as the
		 * cursor moves between outputs. */
	 * actually has pointer focus first. If so, we can tell the cursor to
	 * use the provided surface as the cursor image. It will set the
	 * hardware cursor on the output that it's currently on and continue to
	 * do so as the cursor moves between outputs. */
	if (event->seat_client == seat->pointer_state.focused_client)
		wlr_cursor_set_surface(cursor, event->surface,
				event->hotspot_x, event->hotspot_y);
	}
}

void


@@ 1039,20 1020,20 @@ setup(void)
	 * backend uses the renderer, for example, to fall back to software cursors
	 * if the backend does not support hardware cursors (some older GPUs
	 * don't). */
	backend = wlr_backend_autocreate(wl_display, NULL);
	backend = wlr_backend_autocreate(dpy, NULL);

	/* If we don't provide a renderer, autocreate makes a GLES2 renderer for us.
	 * The renderer is responsible for defining the various pixel formats it
	 * supports for shared memory, this configures that for clients. */
	renderer = wlr_backend_get_renderer(backend);
	wlr_renderer_init_wl_display(renderer, wl_display);
	drw = wlr_backend_get_renderer(backend);
	wlr_renderer_init_wl_display(drw, dpy);

	/* This creates some hands-off wlroots interfaces. The compositor is
	 * necessary for clients to allocate surfaces and the data device manager
	 * handles the clipboard. Each of these wlroots interfaces has room for you
	 * to dig your fingers in and play with their behavior if you want. */
	wlr_compositor_create(wl_display, renderer);
	wlr_data_device_manager_create(wl_display);
	wlr_compositor_create(dpy, drw);
	wlr_data_device_manager_create(dpy);

	/* Creates an output layout, which a wlroots utility for working with an
	 * arrangement of screens in a physical layout. */


@@ 1072,7 1053,7 @@ setup(void)
	 */
	wl_list_init(&clients);
	wl_list_init(&fstack);
	xdg_shell = wlr_xdg_shell_create(wl_display);
	xdg_shell = wlr_xdg_shell_create(dpy);
	new_xdg_surface.notify = createnotify;
	wl_signal_add(&xdg_shell->events.new_surface,
			&new_xdg_surface);


@@ 1123,7 1104,7 @@ setup(void)
	wl_list_init(&keyboards);
	new_input.notify = inputdevice;
	wl_signal_add(&backend->events.new_input, &new_input);
	seat = wlr_seat_create(wl_display, "seat0");
	seat = wlr_seat_create(dpy, "seat0");
	request_cursor.notify = setcursor;
	wl_signal_add(&seat->events.request_set_cursor,
			&request_cursor);


@@ 1279,7 1260,7 @@ xytoclient(double x, double y,
		_surface = wlr_xdg_surface_surface_at(c->xdg_surface,
				x - c->x, y - c->y, &_sx, &_sy);

		if (_surface != NULL) {
		if (_surface) {
			*sx = _sx;
			*sy = _sy;
			*surface = _surface;


@@ 1324,13 1305,13 @@ main(int argc, char *argv[])

	/* The Wayland display is managed by libwayland. It handles accepting
	 * clients from the Unix socket, manging Wayland globals, and so on. */
	wl_display = wl_display_create();
	dpy = wl_display_create();

	setup();
	run(startup_cmd);

	/* Once wl_display_run returns, we shut down the server. */
	wl_display_destroy_clients(wl_display);
	wl_display_destroy(wl_display);
	wl_display_destroy_clients(dpy);
	wl_display_destroy(dpy);
	return 0;
}

Do not follow this link