~ruther/dwl

9dd3f230c0eacc19f7c9ccfc7b97737403d3e8fc — Leonardo Hernández Hernández 1 year, 11 months ago 733114f + eda0613
Merge remote-tracking branch 'upstream/main' into wlroots-next
2 files changed, 67 insertions(+), 76 deletions(-)

M config.def.h
M dwl.c
M config.def.h => config.def.h +3 -3
@@ 65,9 65,9 @@ LIBINPUT_CONFIG_SCROLL_ON_BUTTON_DOWN
static const enum libinput_config_scroll_method scroll_method = LIBINPUT_CONFIG_SCROLL_2FG;

/* You can choose between:
LIBINPUT_CONFIG_CLICK_METHOD_NONE       
LIBINPUT_CONFIG_CLICK_METHOD_BUTTON_AREAS       
LIBINPUT_CONFIG_CLICK_METHOD_CLICKFINGER 
LIBINPUT_CONFIG_CLICK_METHOD_NONE
LIBINPUT_CONFIG_CLICK_METHOD_BUTTON_AREAS
LIBINPUT_CONFIG_CLICK_METHOD_CLICKFINGER
*/
static const enum libinput_config_click_method click_method = LIBINPUT_CONFIG_CLICK_METHOD_BUTTON_AREAS;


M dwl.c => dwl.c +64 -73
@@ 74,7 74,7 @@
/* enums */
enum { CurNormal, CurPressed, CurMove, CurResize }; /* cursor */
enum { XDGShell, LayerShell, X11Managed, X11Unmanaged }; /* client types */
enum { LyrBg, LyrBottom, LyrTop, LyrOverlay, LyrTile, LyrFloat, LyrFS, LyrDragIcon, LyrBlock, NUM_LAYERS }; /* scene layers */
enum { LyrBg, LyrBottom, LyrTile, LyrFloat, LyrFS, LyrTop, LyrOverlay, LyrBlock, NUM_LAYERS }; /* scene layers */
#ifdef XWAYLAND
enum { NetWMWindowTypeDialog, NetWMWindowTypeSplash, NetWMWindowTypeToolbar,
	NetWMWindowTypeUtility, NetLast }; /* EWMH atoms */


@@ 302,6 302,7 @@ static void setmon(Client *c, Monitor *m, uint32_t newtags);
static void setpsel(struct wl_listener *listener, void *data);
static void setsel(struct wl_listener *listener, void *data);
static void setup(void);
static void sigchld(int unused);
static void spawn(const Arg *arg);
static void startdrag(struct wl_listener *listener, void *data);
static void tag(const Arg *arg);


@@ 333,6 334,8 @@ static struct wl_display *dpy;
static struct wlr_backend *backend;
static struct wlr_scene *scene;
static struct wlr_scene_tree *layers[NUM_LAYERS];
/* Map from ZWLR_LAYER_SHELL_* constants to Lyr* enum */
static const int layermap[] = { LyrBg, LyrBottom, LyrTop, LyrOverlay };
static struct wlr_renderer *drw;
static struct wlr_allocator *alloc;
static struct wlr_compositor *compositor;


@@ 404,7 407,6 @@ static void createnotifyx11(struct wl_listener *listener, void *data);
static void dissociatex11(struct wl_listener *listener, void *data);
static Atom getatom(xcb_connection_t *xc, const char *name);
static void sethints(struct wl_listener *listener, void *data);
static void sigchld(int unused);
static void xwaylandready(struct wl_listener *listener, void *data);
static struct wl_listener new_xwayland_surface = {.notify = createnotifyx11};
static struct wl_listener xwayland_ready = {.notify = xwaylandready};


@@ 740,17 742,16 @@ commitlayersurfacenotify(struct wl_listener *listener, void *data)
	LayerSurface *layersurface = wl_container_of(listener, layersurface, surface_commit);
	struct wlr_layer_surface_v1 *wlr_layer_surface = layersurface->layer_surface;
	struct wlr_output *wlr_output = wlr_layer_surface->output;
	struct wlr_scene_tree *layer = layers[layermap[wlr_layer_surface->current.layer]];

	/* For some reason this layersurface have no monitor, this can be because
	 * its monitor has just been destroyed */
	if (!wlr_output || !(layersurface->mon = wlr_output->data))
		return;

	if (layers[wlr_layer_surface->current.layer] != layersurface->scene->node.parent) {
		wlr_scene_node_reparent(&layersurface->scene->node,
				layers[wlr_layer_surface->current.layer]);
		wlr_scene_node_reparent(&layersurface->popups->node,
				layers[wlr_layer_surface->current.layer]);
	if (layer != layersurface->scene->node.parent) {
		wlr_scene_node_reparent(&layersurface->scene->node, layer);
		wlr_scene_node_reparent(&layersurface->popups->node, layer);
		wl_list_remove(&layersurface->link);
		wl_list_insert(&layersurface->mon->layers[wlr_layer_surface->current.layer],
				&layersurface->link);


@@ 836,6 837,7 @@ createlayersurface(struct wl_listener *listener, void *data)
	struct wlr_layer_surface_v1 *wlr_layer_surface = data;
	LayerSurface *layersurface;
	struct wlr_layer_surface_v1_state old_state;
	struct wlr_scene_tree *l = layers[layermap[wlr_layer_surface->pending.layer]];

	if (!wlr_layer_surface->output)
		wlr_layer_surface->output = selmon ? selmon->wlr_output : NULL;


@@ 860,11 862,9 @@ createlayersurface(struct wl_listener *listener, void *data)
	layersurface->mon = wlr_layer_surface->output->data;
	wlr_layer_surface->data = layersurface;

	layersurface->scene_layer = wlr_scene_layer_surface_v1_create(
			layers[wlr_layer_surface->pending.layer], wlr_layer_surface);
	layersurface->scene_layer = wlr_scene_layer_surface_v1_create(l, wlr_layer_surface);
	layersurface->scene = layersurface->scene_layer->tree;
	layersurface->popups = wlr_layer_surface->surface->data =
			wlr_scene_tree_create(layers[wlr_layer_surface->pending.layer]);
	layersurface->popups = wlr_layer_surface->surface->data = wlr_scene_tree_create(l);

	layersurface->scene->node.data = layersurface;



@@ 2157,27 2157,21 @@ setsel(struct wl_listener *listener, void *data)
void
setup(void)
{
	struct sigaction sa_term = {.sa_flags = SA_RESTART, .sa_handler = quitsignal};
	struct sigaction sa_sigchld = {
#ifdef XWAYLAND
		.sa_flags = SA_RESTART,
		.sa_handler = sigchld,
#else
		.sa_flags = SA_NOCLDSTOP | SA_NOCLDWAIT | SA_RESTART,
		.sa_handler = SIG_IGN,
#endif
	};
	sigemptyset(&sa_term.sa_mask);
	sigemptyset(&sa_sigchld.sa_mask);
	int layer;

	/* Set up signal handlers */
	struct sigaction sa = {.sa_flags = SA_RESTART, .sa_handler = sigchld};
	sigemptyset(&sa.sa_mask);
	sigaction(SIGCHLD, &sa, NULL);

	sa.sa_handler = quitsignal;
	sigaction(SIGINT, &sa, NULL);
	sigaction(SIGTERM, &sa, NULL);

	/* The Wayland display is managed by libwayland. It handles accepting
	 * clients from the Unix socket, manging Wayland globals, and so on. */
	dpy = wl_display_create();

	/* Set up signal handlers */
	sigaction(SIGCHLD, &sa_sigchld, NULL);
	sigaction(SIGINT, &sa_term, NULL);
	sigaction(SIGTERM, &sa_term, NULL);

	/* The backend is a wlroots feature which abstracts the underlying input and
	 * output hardware. The autocreate option will choose the most suitable
	 * backend based on the current environment, such as opening an X11 window


@@ 2191,15 2185,8 @@ setup(void)

	/* Initialize the scene graph used to lay out windows */
	scene = wlr_scene_create();
	layers[LyrBg] = wlr_scene_tree_create(&scene->tree);
	layers[LyrBottom] = wlr_scene_tree_create(&scene->tree);
	layers[LyrTile] = wlr_scene_tree_create(&scene->tree);
	layers[LyrFloat] = wlr_scene_tree_create(&scene->tree);
	layers[LyrFS] = wlr_scene_tree_create(&scene->tree);
	layers[LyrTop] = wlr_scene_tree_create(&scene->tree);
	layers[LyrOverlay] = wlr_scene_tree_create(&scene->tree);
	layers[LyrDragIcon] = wlr_scene_tree_create(&scene->tree);
	layers[LyrBlock] = wlr_scene_tree_create(&scene->tree);
	for (layer = 0; layer < NUM_LAYERS; layer++)
		layers[layer] = wlr_scene_tree_create(&scene->tree);

	/* Create a renderer with the default implementation */
	if (!(drw = wlr_renderer_autocreate(backend)))


@@ 2365,6 2352,28 @@ setup(void)
}

void
sigchld(int unused)
{
#ifdef XWAYLAND
	siginfo_t in;
	/* We should be able to remove this function in favor of a simple
	 *	struct sigaction sa = {.sa_handler = SIG_IGN};
	 * 	sigaction(SIGCHLD, &sa, NULL);
	 * but the Xwayland implementation in wlroots currently prevents us from
	 * setting our own disposition for SIGCHLD.
	 */
	/* WNOWAIT leaves the child in a waitable state, in case this is the
	 * XWayland process
	 */
	while (!waitid(P_ALL, 0, &in, WEXITED|WNOHANG|WNOWAIT) && in.si_pid
			&& (!xwayland || in.si_pid != xwayland->server->pid))
		waitpid(in.si_pid, NULL, 0);
#else
	while (waitpid(-1, NULL, WNOHANG) > 0);
#endif
}

void
spawn(const Arg *arg)
{
	if (fork() == 0) {


@@ 2379,11 2388,13 @@ void
startdrag(struct wl_listener *listener, void *data)
{
	struct wlr_drag *drag = data;
	struct wlr_scene_tree *icon;

	if (!drag->icon)
		return;

	drag->icon->data = wlr_scene_drag_icon_create(layers[LyrDragIcon], drag->icon);
	drag->icon->data = icon = wlr_scene_drag_icon_create(&scene->tree, drag->icon);
	wlr_scene_node_place_below(&icon->node, &layers[LyrBlock]->node);
	motionnotify(0);
	wl_signal_add(&drag->icon->events.destroy, &drag_icon_destroy);
}


@@ 2680,24 2691,22 @@ xytonode(double x, double y, struct wlr_surface **psurface,
	struct wlr_surface *surface = NULL;
	Client *c = NULL;
	LayerSurface *l = NULL;
	const int *layer;
	int focus_order[] = { LyrBlock, LyrOverlay, LyrTop, LyrFS, LyrFloat, LyrTile, LyrBottom, LyrBg };

	for (layer = focus_order; layer < END(focus_order); layer++) {
		if ((node = wlr_scene_node_at(&layers[*layer]->node, x, y, nx, ny))) {
			if (node->type == WLR_SCENE_NODE_BUFFER)
				surface = wlr_scene_surface_try_from_buffer(
						wlr_scene_buffer_from_node(node))->surface;
			/* Walk the tree to find a node that knows the client */
			for (pnode = node; pnode && !c; pnode = &pnode->parent->node)
				c = pnode->data;
			if (c && c->type == LayerShell) {
				c = NULL;
				l = pnode->data;
			}
	int layer;

	for (layer = NUM_LAYERS - 1; !surface && layer >= 0; layer--) {
		if (!(node = wlr_scene_node_at(&layers[layer]->node, x, y, nx, ny)))
			continue;

		if (node->type == WLR_SCENE_NODE_BUFFER)
			surface = wlr_scene_surface_try_from_buffer(
					wlr_scene_buffer_from_node(node))->surface;
		/* Walk the tree to find a node that knows the client */
		for (pnode = node; pnode && !c; pnode = &pnode->parent->node)
			c = pnode->data;
		if (c && c->type == LayerShell) {
			c = NULL;
			l = pnode->data;
		}
		if (surface)
			break;
	}

	if (psurface) *psurface = surface;


@@ 2829,24 2838,6 @@ sethints(struct wl_listener *listener, void *data)
}

void
sigchld(int unused)
{
	siginfo_t in;
	/* We should be able to remove this function in favor of a simple
	 *	struct sigaction sa = {.sa_handler = SIG_IGN};
	 * 	sigaction(SIGCHLD, &sa, NULL);
	 * but the Xwayland implementation in wlroots currently prevents us from
	 * setting our own disposition for SIGCHLD.
	 */
	/* WNOWAIT leaves the child in a waitable state, in case this is the
	 * XWayland process
	 */
	while (!waitid(P_ALL, 0, &in, WEXITED|WNOHANG|WNOWAIT) && in.si_pid
			&& (!xwayland || in.si_pid != xwayland->server->pid))
		waitpid(in.si_pid, NULL, 0);
}

void
xwaylandready(struct wl_listener *listener, void *data)
{
	struct wlr_xcursor *xcursor;

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