~ruther/dwl

8e3f5364d366fcabc16e142fbb09b0d9c376f3f4 — Leonardo Hernández Hernández 1 year, 6 months ago 2212363
do not compute layout box twice
1 files changed, 2 insertions(+), 2 deletions(-)

M dwl.c
M dwl.c => dwl.c +2 -2
@@ 2586,8 2586,8 @@ updatemons(struct wl_listener *listener, void *data)
		config_head = wlr_output_configuration_head_v1_create(config, m->wlr_output);

		/* Get the effective monitor geometry to use for surfaces */
		wlr_output_layout_get_box(output_layout, m->wlr_output, &(m->m));
		wlr_output_layout_get_box(output_layout, m->wlr_output, &(m->w));
		wlr_output_layout_get_box(output_layout, m->wlr_output, &m->m);
		m->w = m->m;
		wlr_scene_output_set_position(m->scene_output, m->m.x, m->m.y);

		wlr_scene_node_set_position(&m->fullscreen_bg->node, m->m.x, m->m.y);

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