~ruther/dwl

77ba8e51276ce94515913091d669db21e856e8cd — Leonardo Hernández Hernández 2 years ago c509046
use wl_container_of() instead of data in some functions
1 files changed, 3 insertions(+), 5 deletions(-)

M dwl.c
M dwl.c => dwl.c +3 -5
@@ 739,8 739,7 @@ cleanup(void)
void
cleanupkeyboard(struct wl_listener *listener, void *data)
{
	struct wlr_input_device *device = data;
	Keyboard *kb = device->data;
	Keyboard *kb = wl_container_of(listener, kb, destroy);

	wl_list_remove(&kb->link);
	wl_list_remove(&kb->modifiers.link);


@@ 752,14 751,13 @@ cleanupkeyboard(struct wl_listener *listener, void *data)
void
cleanupmon(struct wl_listener *listener, void *data)
{
	struct wlr_output *wlr_output = data;
	Monitor *m = wlr_output->data;
	Monitor *m = wl_container_of(listener, m, destroy);
	int nmons, i = 0;

	wl_list_remove(&m->destroy.link);
	wl_list_remove(&m->frame.link);
	wl_list_remove(&m->link);
	wlr_output->data = NULL;
	m->wlr_output->data = NULL;
	wlr_output_layout_remove(output_layout, m->wlr_output);
	wlr_scene_output_destroy(m->scene_output);


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