Remove now-unneeded call to motionnotify This appears to have been here for the side effect of updating the drag icon's position.
1 files changed, 0 insertions(+), 1 deletions(-) M dwl.c
M dwl.c => dwl.c +0 -1
@@ 2338,7 2338,6 @@ startdrag(struct wl_listener *listener, void *data) return; drag->icon->data = &wlr_scene_subsurface_tree_create(drag_icon, drag->icon->surface)->node; - motionnotify(0); wl_signal_add(&drag->icon->events.destroy, &drag_icon_destroy); }