~ruther/dwl

6d0e3a51987ebda89193cf52996227110ad7068c — Leonardo Hernández Hernández 2 years ago 5347ed6
check if a client is resizing before checking if it's visible

It's not like it's noticeable, but theoretically this is faster
1 files changed, 1 insertions(+), 1 deletions(-)

M dwl.c
M dwl.c => dwl.c +1 -1
@@ 1834,7 1834,7 @@ rendermon(struct wl_listener *listener, void *data)
	/* Render if no XDG clients have an outstanding resize and are visible on
	 * this monitor. */
	wl_list_for_each(c, &clients, link)
		if (client_is_rendered_on_mon(c, m) && (!c->isfloating && c->resize) && !client_is_stopped(c))
		if (c->resize && !c->isfloating && client_is_rendered_on_mon(c, m) && !client_is_stopped(c))
			goto skip;
	if (!wlr_scene_output_commit(m->scene_output))
		return;

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