~ruther/dwl

49c9e62ff4b2d444269a271e987aeaf987573410 — Devin J. Pohly 5 years ago 364b664
make server a global

dwm isn't afraid of global variables
1 files changed, 105 insertions(+), 132 deletions(-)

M dwl.c
M dwl.c => dwl.c +105 -132
@@ 69,14 69,12 @@ struct dwl_server {

struct dwl_output {
	struct wl_list link;
	struct dwl_server *server;
	struct wlr_output *wlr_output;
	struct wl_listener frame;
};

struct dwl_view {
	struct wl_list link;
	struct dwl_server *server;
	struct wlr_xdg_surface *xdg_surface;
	struct wl_listener map;
	struct wl_listener unmap;


@@ 89,7 87,6 @@ struct dwl_view {

struct dwl_keyboard {
	struct wl_list link;
	struct dwl_server *server;
	struct wlr_input_device *device;

	struct wl_listener modifiers;


@@ 106,57 103,58 @@ typedef union {
typedef struct {
	uint32_t mod;
	xkb_keysym_t keysym;
	void (*func)(struct dwl_server *, const Arg *);
	void (*func)(const Arg *);
	const Arg arg;
} Key;

typedef struct {
	unsigned int mod;
	unsigned int button;
	void (*func)(struct dwl_server *, const Arg *);
	void (*func)(const Arg *);
	const Arg arg;
} Button;

/* function declarations */
static void axisnotify(struct wl_listener *listener, void *data);
static void buttonpress(struct wl_listener *listener, void *data);
static void createkeyboard(struct dwl_server *server,
		struct wlr_input_device *device);
static void createkeyboard(struct wlr_input_device *device);
static void createnotify(struct wl_listener *listener, void *data);
static void createoutput(struct wl_listener *listener, void *data);
static void createpointer(struct dwl_server *server,
		struct wlr_input_device *device);
static void createpointer(struct wlr_input_device *device);
static void cursorframe(struct wl_listener *listener, void *data);
static void destroynotify(struct wl_listener *listener, void *data);
static void focus(struct dwl_view *view, struct wlr_surface *surface);
static void focusnext(struct dwl_server *server, const Arg *arg);
static void handlemove(struct dwl_server *server, uint32_t time);
static void handleresize(struct dwl_server *server, uint32_t time);
static void focusnext(const Arg *arg);
static void handlemove(uint32_t time);
static void handleresize(uint32_t time);
static void inputdevice(struct wl_listener *listener, void *data);
static bool keybinding(struct dwl_server *server, uint32_t mods, xkb_keysym_t sym);
static bool keybinding(uint32_t mods, xkb_keysym_t sym);
static void keypress(struct wl_listener *listener, void *data);
static void keypressmod(struct wl_listener *listener, void *data);
static void maprequest(struct wl_listener *listener, void *data);
static void motionabsolute(struct wl_listener *listener, void *data);
static void motionnotify(struct dwl_server *server, uint32_t time);
static void motionnotify(uint32_t time);
static void motionrelative(struct wl_listener *listener, void *data);
static void movemouse(struct dwl_server *server, const Arg *arg);
static void movemouse(const Arg *arg);
static void moverequest(struct wl_listener *listener, void *data);
static void moveresize(struct dwl_view *view, unsigned int mode,
		uint32_t edges);
static void quit(struct dwl_server *server, const Arg *arg);
static void quit(const Arg *arg);
static void render(struct wlr_surface *surface, int sx, int sy, void *data);
static void renderoutput(struct wl_listener *listener, void *data);
static void resizemouse(struct dwl_server *server, const Arg *arg);
static void resizemouse(const Arg *arg);
static void resizerequest(struct wl_listener *listener, void *data);
static void setcursor(struct wl_listener *listener, void *data);
static void spawn(struct dwl_server *server, const Arg *arg);
static void spawn(const Arg *arg);
static void unmapnotify(struct wl_listener *listener, void *data);
static bool xytosurface(struct dwl_view *view, double lx, double ly,
		struct wlr_surface **surface, double *sx, double *sy);
static struct dwl_view * xytoview(struct dwl_server *server, double lx, double ly,
static struct dwl_view * xytoview(double lx, double ly,
		struct wlr_surface **surface, double *sx, double *sy);

/* variables */
static struct dwl_server server;

#include "config.h"

/* Used to move all of the data necessary to render a surface from the top-level


@@ 173,11 171,9 @@ axisnotify(struct wl_listener *listener, void *data)
{
	/* This event is forwarded by the cursor when a pointer emits an axis event,
	 * for example when you move the scroll wheel. */
	struct dwl_server *server =
		wl_container_of(listener, server, cursor_axis);
	struct wlr_event_pointer_axis *event = data;
	/* Notify the client with pointer focus of the axis event. */
	wlr_seat_pointer_notify_axis(server->seat,
	wlr_seat_pointer_notify_axis(server.seat,
			event->time_msec, event->orientation, event->delta,
			event->delta_discrete, event->source);
}


@@ 187,20 183,18 @@ buttonpress(struct wl_listener *listener, void *data)
{
	/* This event is forwarded by the cursor when a pointer emits a button
	 * event. */
	struct dwl_server *server =
		wl_container_of(listener, server, cursor_button);
	struct wlr_event_pointer_button *event = data;
	/* Notify the client with pointer focus that a button press has occurred */
	wlr_seat_pointer_notify_button(server->seat,
	wlr_seat_pointer_notify_button(server.seat,
			event->time_msec, event->button, event->state);
	double sx, sy;
	struct wlr_seat *seat = server->seat;
	struct wlr_seat *seat = server.seat;
	struct wlr_surface *surface;
	struct dwl_view *view = xytoview(server,
			server->cursor->x, server->cursor->y, &surface, &sx, &sy);
	struct dwl_view *view = xytoview(server.cursor->x, server.cursor->y,
			&surface, &sx, &sy);
	if (event->state == WLR_BUTTON_RELEASED) {
		/* If you released any buttons, we exit interactive move/resize mode. */
		server->cursor_mode = CurNormal;
		server.cursor_mode = CurNormal;
	} else {
		/* Focus that client if the button was _pressed_ */
		focus(view, surface);


@@ 211,18 205,17 @@ buttonpress(struct wl_listener *listener, void *data)
			if (event->button == buttons[i].button &&
					CLEANMASK(mods) == CLEANMASK(buttons[i].mod) &&
					buttons[i].func) {
				buttons[i].func(server, &buttons[i].arg);
				buttons[i].func(&buttons[i].arg);
			}
		}
	}
}

void
createkeyboard(struct dwl_server *server, struct wlr_input_device *device)
createkeyboard(struct wlr_input_device *device)
{
	struct dwl_keyboard *keyboard =
		calloc(1, sizeof(struct dwl_keyboard));
	keyboard->server = server;
	keyboard->device = device;

	/* We need to prepare an XKB keymap and assign it to the keyboard. This


@@ 242,10 235,10 @@ createkeyboard(struct dwl_server *server, struct wlr_input_device *device)
	keyboard->key.notify = keypress;
	wl_signal_add(&device->keyboard->events.key, &keyboard->key);

	wlr_seat_set_keyboard(server->seat, device);
	wlr_seat_set_keyboard(server.seat, device);

	/* And add the keyboard to our list of keyboards */
	wl_list_insert(&server->keyboards, &keyboard->link);
	wl_list_insert(&server.keyboards, &keyboard->link);
}

void


@@ 253,8 246,6 @@ createnotify(struct wl_listener *listener, void *data)
{
	/* This event is raised when wlr_xdg_shell receives a new xdg surface from a
	 * client, either a toplevel (application window) or popup. */
	struct dwl_server *server =
		wl_container_of(listener, server, new_xdg_surface);
	struct wlr_xdg_surface *xdg_surface = data;
	if (xdg_surface->role != WLR_XDG_SURFACE_ROLE_TOPLEVEL) {
		return;


@@ 263,7 254,6 @@ createnotify(struct wl_listener *listener, void *data)
	/* Allocate a dwl_view for this surface */
	struct dwl_view *view =
		calloc(1, sizeof(struct dwl_view));
	view->server = server;
	view->xdg_surface = xdg_surface;

	/* Listen to the various events it can emit */


@@ 282,7 272,7 @@ createnotify(struct wl_listener *listener, void *data)
	wl_signal_add(&toplevel->events.request_resize, &view->request_resize);

	/* Add it to the list of views. */
	wl_list_insert(&server->views, &view->link);
	wl_list_insert(&server.views, &view->link);
}

void


@@ 290,8 280,6 @@ createoutput(struct wl_listener *listener, void *data)
{
	/* This event is rasied by the backend when a new output (aka a display or
	 * monitor) becomes available. */
	struct dwl_server *server =
		wl_container_of(listener, server, new_output);
	struct wlr_output *wlr_output = data;

	/* Some backends don't have modes. DRM+KMS does, and we need to set a mode


@@ 312,17 300,16 @@ createoutput(struct wl_listener *listener, void *data)
	struct dwl_output *output =
		calloc(1, sizeof(struct dwl_output));
	output->wlr_output = wlr_output;
	output->server = server;
	/* Sets up a listener for the frame notify event. */
	output->frame.notify = renderoutput;
	wl_signal_add(&wlr_output->events.frame, &output->frame);
	wl_list_insert(&server->outputs, &output->link);
	wl_list_insert(&server.outputs, &output->link);

	/* Adds this to the output layout. The add_auto function arranges outputs
	 * from left-to-right in the order they appear. A more sophisticated
	 * compositor would let the user configure the arrangement of outputs in the
	 * layout. */
	wlr_output_layout_add_auto(server->output_layout, wlr_output);
	wlr_output_layout_add_auto(server.output_layout, wlr_output);

	/* Creating the global adds a wl_output global to the display, which Wayland
	 * clients can see to find out information about the output (such as


@@ 331,13 318,13 @@ createoutput(struct wl_listener *listener, void *data)
}

void
createpointer(struct dwl_server *server, struct wlr_input_device *device)
createpointer(struct wlr_input_device *device)
{
	/* We don't do anything special with pointers. All of our pointer handling
	 * is proxied through wlr_cursor. On another compositor, you might take this
	 * opportunity to do libinput configuration on the device to set
	 * acceleration, etc. */
	wlr_cursor_attach_input_device(server->cursor, device);
	wlr_cursor_attach_input_device(server.cursor, device);
}

void


@@ 347,10 334,8 @@ cursorframe(struct wl_listener *listener, void *data)
	 * event. Frame events are sent after regular pointer events to group
	 * multiple events together. For instance, two axis events may happen at the
	 * same time, in which case a frame event won't be sent in between. */
	struct dwl_server *server =
		wl_container_of(listener, server, cursor_frame);
	/* Notify the client with pointer focus of the frame event. */
	wlr_seat_pointer_notify_frame(server->seat);
	wlr_seat_pointer_notify_frame(server.seat);
}

void


@@ 369,8 354,7 @@ focus(struct dwl_view *view, struct wlr_surface *surface)
	if (view == NULL) {
		return;
	}
	struct dwl_server *server = view->server;
	struct wlr_seat *seat = server->seat;
	struct wlr_seat *seat = server.seat;
	struct wlr_surface *prev_surface = seat->keyboard_state.focused_surface;
	if (prev_surface == surface) {
		/* Don't re-focus an already focused surface. */


@@ 389,7 373,7 @@ focus(struct dwl_view *view, struct wlr_surface *surface)
	struct wlr_keyboard *keyboard = wlr_seat_get_keyboard(seat);
	/* Move the view to the front */
	wl_list_remove(&view->link);
	wl_list_insert(&server->views, &view->link);
	wl_list_insert(&server.views, &view->link);
	/* Activate the new surface */
	wlr_xdg_toplevel_set_activated(view->xdg_surface, true);
	/*


@@ 402,32 386,32 @@ focus(struct dwl_view *view, struct wlr_surface *surface)
}

void
focusnext(struct dwl_server *server, const Arg *arg)
focusnext(const Arg *arg)
{
	/* Cycle to the next view */
	if (wl_list_length(&server->views) < 2) {
	if (wl_list_length(&server.views) < 2) {
		return;
	}
	struct dwl_view *current_view = wl_container_of(
		server->views.next, current_view, link);
		server.views.next, current_view, link);
	struct dwl_view *next_view = wl_container_of(
		current_view->link.next, next_view, link);
	focus(next_view, next_view->xdg_surface->surface);
	/* Move the previous view to the end of the list */
	wl_list_remove(&current_view->link);
	wl_list_insert(server->views.prev, &current_view->link);
	wl_list_insert(server.views.prev, &current_view->link);
}

void
handlemove(struct dwl_server *server, uint32_t time)
handlemove(uint32_t time)
{
	/* Move the grabbed view to the new position. */
	server->grabbed_view->x = server->cursor->x - server->grab_x;
	server->grabbed_view->y = server->cursor->y - server->grab_y;
	server.grabbed_view->x = server.cursor->x - server.grab_x;
	server.grabbed_view->y = server.cursor->y - server.grab_y;
}

void
handleresize(struct dwl_server *server, uint32_t time)
handleresize(uint32_t time)
{
	/*
	 * Resizing the grabbed view can be a little bit complicated, because we


@@ 439,29 423,29 @@ handleresize(struct dwl_server *server, uint32_t time)
	 * you'd wait for the client to prepare a buffer at the new size, then
	 * commit any movement that was prepared.
	 */
	struct dwl_view *view = server->grabbed_view;
	double dx = server->cursor->x - server->grab_x;
	double dy = server->cursor->y - server->grab_y;
	struct dwl_view *view = server.grabbed_view;
	double dx = server.cursor->x - server.grab_x;
	double dy = server.cursor->y - server.grab_y;
	double x = view->x;
	double y = view->y;
	int width = server->grab_width;
	int height = server->grab_height;
	if (server->resize_edges & WLR_EDGE_TOP) {
		y = server->grab_y + dy;
	int width = server.grab_width;
	int height = server.grab_height;
	if (server.resize_edges & WLR_EDGE_TOP) {
		y = server.grab_y + dy;
		height -= dy;
		if (height < 1) {
			y += height;
		}
	} else if (server->resize_edges & WLR_EDGE_BOTTOM) {
	} else if (server.resize_edges & WLR_EDGE_BOTTOM) {
		height += dy;
	}
	if (server->resize_edges & WLR_EDGE_LEFT) {
		x = server->grab_x + dx;
	if (server.resize_edges & WLR_EDGE_LEFT) {
		x = server.grab_x + dx;
		width -= dx;
		if (width < 1) {
			x += width;
		}
	} else if (server->resize_edges & WLR_EDGE_RIGHT) {
	} else if (server.resize_edges & WLR_EDGE_RIGHT) {
		width += dx;
	}
	view->x = x;


@@ 474,15 458,13 @@ inputdevice(struct wl_listener *listener, void *data)
{
	/* This event is raised by the backend when a new input device becomes
	 * available. */
	struct dwl_server *server =
		wl_container_of(listener, server, new_input);
	struct wlr_input_device *device = data;
	switch (device->type) {
	case WLR_INPUT_DEVICE_KEYBOARD:
		createkeyboard(server, device);
		createkeyboard(device);
		break;
	case WLR_INPUT_DEVICE_POINTER:
		createpointer(server, device);
		createpointer(device);
		break;
	default:
		break;


@@ 491,14 473,14 @@ inputdevice(struct wl_listener *listener, void *data)
	 * communiciated to the client. In dwl we always have a cursor, even if
	 * there are no pointer devices, so we always include that capability. */
	uint32_t caps = WL_SEAT_CAPABILITY_POINTER;
	if (!wl_list_empty(&server->keyboards)) {
	if (!wl_list_empty(&server.keyboards)) {
		caps |= WL_SEAT_CAPABILITY_KEYBOARD;
	}
	wlr_seat_set_capabilities(server->seat, caps);
	wlr_seat_set_capabilities(server.seat, caps);
}

bool
keybinding(struct dwl_server *server, uint32_t mods, xkb_keysym_t sym)
keybinding(uint32_t mods, xkb_keysym_t sym)
{
	/*
	 * Here we handle compositor keybindings. This is when the compositor is


@@ 510,7 492,7 @@ keybinding(struct dwl_server *server, uint32_t mods, xkb_keysym_t sym)
		if (sym == keys[i].keysym &&
				CLEANMASK(mods) == CLEANMASK(keys[i].mod) &&
				keys[i].func) {
			keys[i].func(server, &keys[i].arg);
			keys[i].func(&keys[i].arg);
			handled = true;
		}
	}


@@ 523,9 505,8 @@ keypress(struct wl_listener *listener, void *data)
	/* This event is raised when a key is pressed or released. */
	struct dwl_keyboard *keyboard =
		wl_container_of(listener, keyboard, key);
	struct dwl_server *server = keyboard->server;
	struct wlr_event_keyboard_key *event = data;
	struct wlr_seat *seat = server->seat;
	struct wlr_seat *seat = server.seat;

	/* Translate libinput keycode -> xkbcommon */
	uint32_t keycode = event->keycode + 8;


@@ 539,7 520,7 @@ keypress(struct wl_listener *listener, void *data)
	if (event->state == WLR_KEY_PRESSED) {
		/* On _press_, attempt to process a compositor keybinding. */
		for (int i = 0; i < nsyms; i++) {
			handled = keybinding(server, mods, syms[i]) || handled;
			handled = keybinding(mods, syms[i]) || handled;
		}
	}



@@ 564,9 545,9 @@ keypressmod(struct wl_listener *listener, void *data)
	 * same seat. You can swap out the underlying wlr_keyboard like this and
	 * wlr_seat handles this transparently.
	 */
	wlr_seat_set_keyboard(keyboard->server->seat, keyboard->device);
	wlr_seat_set_keyboard(server.seat, keyboard->device);
	/* Send modifiers to the client. */
	wlr_seat_keyboard_notify_modifiers(keyboard->server->seat,
	wlr_seat_keyboard_notify_modifiers(server.seat,
		&keyboard->device->keyboard->modifiers);
}



@@ 588,37 569,35 @@ motionabsolute(struct wl_listener *listener, void *data)
	 * move the mouse over the window. You could enter the window from any edge,
	 * so we have to warp the mouse there. There is also some hardware which
	 * emits these events. */
	struct dwl_server *server =
		wl_container_of(listener, server, cursor_motion_absolute);
	struct wlr_event_pointer_motion_absolute *event = data;
	wlr_cursor_warp_absolute(server->cursor, event->device, event->x, event->y);
	motionnotify(server, event->time_msec);
	wlr_cursor_warp_absolute(server.cursor, event->device, event->x, event->y);
	motionnotify(event->time_msec);
}

void
motionnotify(struct dwl_server *server, uint32_t time)
motionnotify(uint32_t time)
{
	/* If the mode is non-passthrough, delegate to those functions. */
	if (server->cursor_mode == CurMove) {
		handlemove(server, time);
	if (server.cursor_mode == CurMove) {
		handlemove(time);
		return;
	} else if (server->cursor_mode == CurResize) {
		handleresize(server, time);
	} else if (server.cursor_mode == CurResize) {
		handleresize(time);
		return;
	}

	/* Otherwise, find the view under the pointer and send the event along. */
	double sx, sy;
	struct wlr_seat *seat = server->seat;
	struct wlr_seat *seat = server.seat;
	struct wlr_surface *surface = NULL;
	struct dwl_view *view = xytoview(server,
			server->cursor->x, server->cursor->y, &surface, &sx, &sy);
	struct dwl_view *view = xytoview(server.cursor->x, server.cursor->y,
			&surface, &sx, &sy);
	if (!view) {
		/* If there's no view under the cursor, set the cursor image to a
		 * default. This is what makes the cursor image appear when you move it
		 * around the screen, not over any views. */
		wlr_xcursor_manager_set_cursor_image(
				server->cursor_mgr, "left_ptr", server->cursor);
				server.cursor_mgr, "left_ptr", server.cursor);
	}
	if (surface) {
		bool focus_changed = seat->pointer_state.focused_surface != surface;


@@ 648,26 627,24 @@ motionrelative(struct wl_listener *listener, void *data)
{
	/* This event is forwarded by the cursor when a pointer emits a _relative_
	 * pointer motion event (i.e. a delta) */
	struct dwl_server *server =
		wl_container_of(listener, server, cursor_motion);
	struct wlr_event_pointer_motion *event = data;
	/* The cursor doesn't move unless we tell it to. The cursor automatically
	 * handles constraining the motion to the output layout, as well as any
	 * special configuration applied for the specific input device which
	 * generated the event. You can pass NULL for the device if you want to move
	 * the cursor around without any input. */
	wlr_cursor_move(server->cursor, event->device,
	wlr_cursor_move(server.cursor, event->device,
			event->delta_x, event->delta_y);
	motionnotify(server, event->time_msec);
	motionnotify(event->time_msec);
}

void
movemouse(struct dwl_server *server, const Arg *arg)
movemouse(const Arg *arg)
{
	double sx, sy;
	struct wlr_surface *surface;
	struct dwl_view *view = xytoview(server,
			server->cursor->x, server->cursor->y, &surface, &sx, &sy);
	struct dwl_view *view = xytoview(server.cursor->x, server.cursor->y,
			&surface, &sx, &sy);
	if (!view) {
		return;
	}


@@ 692,33 669,32 @@ moveresize(struct dwl_view *view, unsigned int mode, uint32_t edges)
	/* This function sets up an interactive move or resize operation, where the
	 * compositor stops propagating pointer events to clients and instead
	 * consumes them itself, to move or resize windows. */
	struct dwl_server *server = view->server;
	struct wlr_surface *focused_surface =
		server->seat->pointer_state.focused_surface;
		server.seat->pointer_state.focused_surface;
	if (view->xdg_surface->surface != focused_surface) {
		/* Deny move/resize requests from unfocused clients. */
		return;
	}
	server->grabbed_view = view;
	server->cursor_mode = mode;
	server.grabbed_view = view;
	server.cursor_mode = mode;
	struct wlr_box geo_box;
	wlr_xdg_surface_get_geometry(view->xdg_surface, &geo_box);
	if (mode == CurMove) {
		server->grab_x = server->cursor->x - view->x;
		server->grab_y = server->cursor->y - view->y;
		server.grab_x = server.cursor->x - view->x;
		server.grab_y = server.cursor->y - view->y;
	} else {
		server->grab_x = server->cursor->x + geo_box.x;
		server->grab_y = server->cursor->y + geo_box.y;
		server.grab_x = server.cursor->x + geo_box.x;
		server.grab_y = server.cursor->y + geo_box.y;
	}
	server->grab_width = geo_box.width;
	server->grab_height = geo_box.height;
	server->resize_edges = edges;
	server.grab_width = geo_box.width;
	server.grab_height = geo_box.height;
	server.resize_edges = edges;
}

void
quit(struct dwl_server *server, const Arg *arg)
quit(const Arg *arg)
{
	wl_display_terminate(server->wl_display);
	wl_display_terminate(server.wl_display);
}

void


@@ 745,7 721,7 @@ render(struct wlr_surface *surface, int sx, int sy, void *data)
	 * output-local coordinates, or (2000 - 1920). */
	double ox = 0, oy = 0;
	wlr_output_layout_output_coords(
			view->server->output_layout, output, &ox, &oy);
			server.output_layout, output, &ox, &oy);
	ox += view->x + sx, oy += view->y + sy;

	/* We also have to apply the scale factor for HiDPI outputs. This is only


@@ 790,7 766,7 @@ renderoutput(struct wl_listener *listener, void *data)
	 * generally at the output's refresh rate (e.g. 60Hz). */
	struct dwl_output *output =
		wl_container_of(listener, output, frame);
	struct wlr_renderer *renderer = output->server->renderer;
	struct wlr_renderer *renderer = server.renderer;

	struct timespec now;
	clock_gettime(CLOCK_MONOTONIC, &now);


@@ 811,7 787,7 @@ renderoutput(struct wl_listener *listener, void *data)
	/* Each subsequent window we render is rendered on top of the last. Because
	 * our view list is ordered front-to-back, we iterate over it backwards. */
	struct dwl_view *view;
	wl_list_for_each_reverse(view, &output->server->views, link) {
	wl_list_for_each_reverse(view, &server.views, link) {
		if (!view->mapped) {
			/* An unmapped view should not be rendered. */
			continue;


@@ 843,18 819,18 @@ renderoutput(struct wl_listener *listener, void *data)
}

void
resizemouse(struct dwl_server *server, const Arg *arg)
resizemouse(const Arg *arg)
{
	double sx, sy;
	struct wlr_surface *surface;
	struct dwl_view *view = xytoview(server,
			server->cursor->x, server->cursor->y, &surface, &sx, &sy);
	struct dwl_view *view = xytoview(server.cursor->x, server.cursor->y,
			&surface, &sx, &sy);
	if (!view) {
		return;
	}
	struct wlr_box geo_box;
	wlr_xdg_surface_get_geometry(view->xdg_surface, &geo_box);
	wlr_cursor_warp_closest(server->cursor, NULL,
	wlr_cursor_warp_closest(server.cursor, NULL,
			view->x + geo_box.x + geo_box.width,
			view->y + geo_box.y + geo_box.height);
	moveresize(view, CurResize, WLR_EDGE_BOTTOM|WLR_EDGE_RIGHT);


@@ 876,12 852,10 @@ resizerequest(struct wl_listener *listener, void *data)
void
setcursor(struct wl_listener *listener, void *data)
{
	struct dwl_server *server = wl_container_of(
			listener, server, request_cursor);
	/* This event is rasied by the seat when a client provides a cursor image */
	struct wlr_seat_pointer_request_set_cursor_event *event = data;
	struct wlr_seat_client *focused_client =
		server->seat->pointer_state.focused_client;
		server.seat->pointer_state.focused_client;
	/* This can be sent by any client, so we check to make sure this one is
	 * actually has pointer focus first. */
	if (focused_client == event->seat_client) {


@@ 889,13 863,13 @@ setcursor(struct wl_listener *listener, void *data)
		 * provided surface as the cursor image. It will set the hardware cursor
		 * on the output that it's currently on and continue to do so as the
		 * cursor moves between outputs. */
		wlr_cursor_set_surface(server->cursor, event->surface,
		wlr_cursor_set_surface(server.cursor, event->surface,
				event->hotspot_x, event->hotspot_y);
	}
}

void
spawn(struct dwl_server *server, const Arg *arg)
spawn(const Arg *arg)
{
	if (fork() == 0) {
		setsid();


@@ 946,13 920,13 @@ xytosurface(struct dwl_view *view, double lx, double ly,
}

struct dwl_view *
xytoview(struct dwl_server *server, double lx, double ly,
xytoview(double lx, double ly,
		struct wlr_surface **surface, double *sx, double *sy)
{
	/* This iterates over all of our surfaces and attempts to find one under the
	 * cursor. This relies on server->views being ordered from top-to-bottom. */
	 * cursor. This relies on server.views being ordered from top-to-bottom. */
	struct dwl_view *view;
	wl_list_for_each(view, &server->views, link) {
	wl_list_for_each(view, &server.views, link) {
		if (xytosurface(view, lx, ly, surface, sx, sy)) {
			return view;
		}


@@ 983,7 957,6 @@ main(int argc, char *argv[])
		return 0;
	}

	struct dwl_server server;
	/* The Wayland display is managed by libwayland. It handles accepting
	 * clients from the Unix socket, manging Wayland globals, and so on. */
	server.wl_display = wl_display_create();

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