destroy layersurface's scene node in destroylayersurfacenotify()
1 files changed, 1 insertions(+), 0 deletions(-) M dwl.c
M dwl.c => dwl.c +1 -0
@@ 1045,6 1045,7 @@ destroylayersurfacenotify(struct wl_listener *listener, void *data) wl_list_remove(&layersurface->map.link); wl_list_remove(&layersurface->unmap.link); wl_list_remove(&layersurface->surface_commit.link); wlr_scene_node_destroy(layersurface->scene); if (layersurface->layer_surface->output) { Monitor *m = layersurface->layer_surface->output->data; if (m)