@@ 707,7 707,17 @@ commitlayersurfacenotify(struct wl_listener *listener, void *data)
LayerSurface *l = wl_container_of(listener, l, surface_commit);
struct wlr_layer_surface_v1 *layer_surface = l->layer_surface;
struct wlr_scene_tree *scene_layer = layers[layermap[layer_surface->current.layer]];
+ struct wlr_layer_surface_v1_state old_state;
+ if (l->layer_surface->initial_commit) {
+ /* Temporarily set the layer's current state to pending
+ * so that we can easily arrange it */
+ old_state = l->layer_surface->current;
+ l->layer_surface->current = l->layer_surface->pending;
+ arrangelayers(l->mon);
+ l->layer_surface->current = old_state;
+ return;
+ }
if (layer_surface->current.committed == 0 && l->mapped == layer_surface->surface->mapped)
return;
@@ 794,7 804,6 @@ createlayersurface(struct wl_listener *listener, void *data)
LayerSurface *l;
struct wlr_surface *surface = layer_surface->surface;
struct wlr_scene_tree *scene_layer = layers[layermap[layer_surface->pending.layer]];
- struct wlr_layer_surface_v1_state old_state;
if (!layer_surface->output
&& !(layer_surface->output = selmon ? selmon->wlr_output : NULL)) {
@@ 819,15 828,6 @@ createlayersurface(struct wl_listener *listener, void *data)
wl_list_insert(&l->mon->layers[layer_surface->pending.layer],&l->link);
wlr_surface_send_enter(surface, layer_surface->output);
-
- /* Temporarily set the layer's current state to pending
- * so that we can easily arrange it
- */
- old_state = layer_surface->current;
- layer_surface->current = layer_surface->pending;
- l->mapped = 1;
- arrangelayers(l->mon);
- layer_surface->current = old_state;
}
void
@@ 1484,7 1484,6 @@ locksession(struct wl_listener *listener, void *data)
void
maplayersurfacenotify(struct wl_listener *listener, void *data)
{
- LayerSurface *l = wl_container_of(listener, l, map);
motionnotify(0);
}