~ruther/dwl

3d98907b98e2ff978cc30614b739f1f4b8f7f8c7 — Leonardo Hernández Hernández 2 years ago f8884ff
send frame done even if output commit fails

Bug: https://github.com/djpohly/dwl/issues/420
Fixes: https://github.com/djpohly/dwl/issues/353
1 files changed, 2 insertions(+), 2 deletions(-)

M dwl.c
M dwl.c => dwl.c +2 -2
@@ 1895,8 1895,8 @@ rendermon(struct wl_listener *listener, void *data)
	wl_list_for_each(c, &clients, link)
		if (c->resize && !c->isfloating && client_is_rendered_on_mon(c, m) && !client_is_stopped(c))
			goto skip;
	if (!wlr_scene_output_commit(m->scene_output))
		return;
	wlr_scene_output_commit(m->scene_output);

skip:
	/* Let clients know a frame has been rendered */
	clock_gettime(CLOCK_MONOTONIC, &now);

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