2 files changed, 10 insertions(+), 7 deletions(-)
M client.h
M dwl.c
M client.h => client.h +9 -6
@@ 30,16 30,19 @@ client_surface(Client *c)
static inline void
client_activate_surface(struct wlr_surface *s, int activated)
{
+ struct wlr_xdg_surface *surface;
#ifdef XWAYLAND
- if (wlr_surface_is_xwayland_surface(s)) {
- wlr_xwayland_surface_activate(
- wlr_xwayland_surface_from_wlr_surface(s), activated);
+ struct wlr_xwayland_surface *xsurface;
+ if (wlr_surface_is_xwayland_surface(s)
+ && (xsurface = wlr_xwayland_surface_from_wlr_surface(s))) {
+ wlr_xwayland_surface_activate(xsurface, activated);
return;
}
#endif
- if (wlr_surface_is_xdg_surface(s))
- wlr_xdg_toplevel_set_activated(
- wlr_xdg_surface_from_wlr_surface(s), activated);
+ if (wlr_surface_is_xdg_surface(s)
+ && (surface = wlr_xdg_surface_from_wlr_surface(s))
+ && surface->role == WLR_XDG_SURFACE_ROLE_TOPLEVEL)
+ wlr_xdg_toplevel_set_activated(surface, activated);
}
static inline void
M dwl.c => dwl.c +1 -1
@@ 1121,7 1121,7 @@ focusclient(Client *c, int lift)
} else {
Client *w;
struct wlr_scene_node *node = old->data;
- if ((w = node->data))
+ if (old->role_data && (w = node->data))
for (i = 0; i < 4; i++)
wlr_scene_rect_set_color(w->border[i], bordercolor);