store the layersurface pointer in l->popups->node.data as well
1 files changed, 1 insertions(+), 1 deletions(-) M dwl.c
M dwl.c => dwl.c +1 -1
@@ 816,7 816,7 @@ createlayersurface(struct wl_listener *listener, void *data) l->scene = l->scene_layer->tree; l->popups = surface->data = wlr_scene_tree_create(layer_surface->current.layer < ZWLR_LAYER_SHELL_V1_LAYER_TOP ? layers[LyrTop] : scene_layer); l->scene->node.data = l; l->scene->node.data = l->popups->node.data = l; wl_list_insert(&l->mon->layers[layer_surface->pending.layer],&l->link);