~ruther/dwl

1d2b0a7b35e131ff036a1cc4324a03dde97aaa53 — Devin J. Pohly 5 years ago bf58f7c
give types some more dwm-like typedef names
1 files changed, 152 insertions(+), 156 deletions(-)

M dwl.c
M dwl.c => dwl.c +152 -156
@@ 35,13 35,21 @@
/* enums */
enum { CurNormal, CurMove, CurResize }; /* cursor */

struct dwl_output {
	struct wl_list link;
	struct wlr_output *wlr_output;
	struct wl_listener frame;
};
typedef union {
	int i;
	unsigned int ui;
	float f;
	const void *v;
} Arg;

struct dwl_view {
typedef struct {
	unsigned int mod;
	unsigned int button;
	void (*func)(const Arg *);
	const Arg arg;
} Button;

typedef struct {
	struct wl_list link;
	struct wlr_xdg_surface *xdg_surface;
	struct wl_listener map;


@@ 51,22 59,7 @@ struct dwl_view {
	struct wl_listener request_resize;
	bool mapped;
	int x, y;
};

struct dwl_keyboard {
	struct wl_list link;
	struct wlr_input_device *device;

	struct wl_listener modifiers;
	struct wl_listener key;
};

typedef union {
	int i;
	unsigned int ui;
	float f;
	const void *v;
} Arg;
} Client;

typedef struct {
	uint32_t mod;


@@ 76,22 69,37 @@ typedef struct {
} Key;

typedef struct {
	unsigned int mod;
	unsigned int button;
	void (*func)(const Arg *);
	const Arg arg;
} Button;
	struct wl_list link;
	struct wlr_input_device *device;

	struct wl_listener modifiers;
	struct wl_listener key;
} Keyboard;

typedef struct {
	struct wl_list link;
	struct wlr_output *wlr_output;
	struct wl_listener frame;
} Monitor;

/* Used to move all of the data necessary to render a surface from the top-level
 * frame handler to the per-surface render function. */
struct render_data {
	struct wlr_output *output;
	Client *client;
	struct timespec *when;
};

/* function declarations */
static void axisnotify(struct wl_listener *listener, void *data);
static void buttonpress(struct wl_listener *listener, void *data);
static void createkeyboard(struct wlr_input_device *device);
static void createnotify(struct wl_listener *listener, void *data);
static void createoutput(struct wl_listener *listener, void *data);
static void createmon(struct wl_listener *listener, void *data);
static void createpointer(struct wlr_input_device *device);
static void cursorframe(struct wl_listener *listener, void *data);
static void destroynotify(struct wl_listener *listener, void *data);
static void focus(struct dwl_view *view, struct wlr_surface *surface);
static void focus(Client *c, struct wlr_surface *surface);
static void focusnext(const Arg *arg);
static void handlemove(uint32_t time);
static void handleresize(uint32_t time);


@@ 104,17 112,17 @@ static void motionabsolute(struct wl_listener *listener, void *data);
static void motionnotify(uint32_t time);
static void motionrelative(struct wl_listener *listener, void *data);
static void movemouse(const Arg *arg);
static void moveresize(struct dwl_view *view, unsigned int mode);
static void moveresize(Client *c, unsigned int mode);
static void quit(const Arg *arg);
static void render(struct wlr_surface *surface, int sx, int sy, void *data);
static void renderoutput(struct wl_listener *listener, void *data);
static void rendermon(struct wl_listener *listener, void *data);
static void resizemouse(const Arg *arg);
static void setcursor(struct wl_listener *listener, void *data);
static void spawn(const Arg *arg);
static void unmapnotify(struct wl_listener *listener, void *data);
static bool xytosurface(struct dwl_view *view, double lx, double ly,
static bool xytosurface(Client *c, double lx, double ly,
		struct wlr_surface **surface, double *sx, double *sy);
static struct dwl_view * xytoview(double lx, double ly,
static Client * xytoclient(double lx, double ly,
		struct wlr_surface **surface, double *sx, double *sy);

/* variables */


@@ 124,7 132,7 @@ static struct wlr_renderer *renderer;

static struct wlr_xdg_shell *xdg_shell;
static struct wl_listener new_xdg_surface;
static struct wl_list views;
static struct wl_list clients;

static struct wlr_cursor *cursor;
static struct wlr_xcursor_manager *cursor_mgr;


@@ 139,24 147,16 @@ static struct wl_listener new_input;
static struct wl_listener request_cursor;
static struct wl_list keyboards;
static unsigned int cursor_mode;
static struct dwl_view *grabbed_view;
static Client *grabbed_client;
static double grab_x, grab_y;
static int grab_width, grab_height;

static struct wlr_output_layout *output_layout;
static struct wl_list outputs;
static struct wl_list mons;
static struct wl_listener new_output;

#include "config.h"

/* Used to move all of the data necessary to render a surface from the top-level
 * frame handler to the per-surface render function. */
struct render_data {
	struct wlr_output *output;
	struct dwl_view *view;
	struct timespec *when;
};

void
axisnotify(struct wl_listener *listener, void *data)
{


@@ 180,14 180,14 @@ buttonpress(struct wl_listener *listener, void *data)
			event->time_msec, event->button, event->state);
	double sx, sy;
	struct wlr_surface *surface;
	struct dwl_view *view = xytoview(cursor->x, cursor->y,
	Client *c = xytoclient(cursor->x, cursor->y,
			&surface, &sx, &sy);
	if (event->state == WLR_BUTTON_RELEASED) {
		/* If you released any buttons, we exit interactive move/resize mode. */
		cursor_mode = CurNormal;
	} else {
		/* Focus that client if the button was _pressed_ */
		focus(view, surface);
		focus(c, surface);

		struct wlr_keyboard *keyboard = wlr_seat_get_keyboard(seat);
		uint32_t mods = wlr_keyboard_get_modifiers(keyboard);


@@ 204,7 204,7 @@ buttonpress(struct wl_listener *listener, void *data)
void
createkeyboard(struct wlr_input_device *device)
{
	struct dwl_keyboard *keyboard = calloc(1, sizeof(*keyboard));
	Keyboard *keyboard = calloc(1, sizeof(*keyboard));
	keyboard->device = device;

	/* We need to prepare an XKB keymap and assign it to the keyboard. This


@@ 240,24 240,24 @@ createnotify(struct wl_listener *listener, void *data)
		return;
	}

	/* Allocate a dwl_view for this surface */
	struct dwl_view *view = calloc(1, sizeof(*view));
	view->xdg_surface = xdg_surface;
	/* Allocate a Client for this surface */
	Client *c = calloc(1, sizeof(*c));
	c->xdg_surface = xdg_surface;

	/* Listen to the various events it can emit */
	view->map.notify = maprequest;
	wl_signal_add(&xdg_surface->events.map, &view->map);
	view->unmap.notify = unmapnotify;
	wl_signal_add(&xdg_surface->events.unmap, &view->unmap);
	view->destroy.notify = destroynotify;
	wl_signal_add(&xdg_surface->events.destroy, &view->destroy);

	/* Add it to the list of views. */
	wl_list_insert(&views, &view->link);
	c->map.notify = maprequest;
	wl_signal_add(&xdg_surface->events.map, &c->map);
	c->unmap.notify = unmapnotify;
	wl_signal_add(&xdg_surface->events.unmap, &c->unmap);
	c->destroy.notify = destroynotify;
	wl_signal_add(&xdg_surface->events.destroy, &c->destroy);

	/* Add it to the list of clients. */
	wl_list_insert(&clients, &c->link);
}

void
createoutput(struct wl_listener *listener, void *data)
createmon(struct wl_listener *listener, void *data)
{
	/* This event is rasied by the backend when a new output (aka a display or
	 * monitor) becomes available. */


@@ 278,12 278,12 @@ createoutput(struct wl_listener *listener, void *data)
	}

	/* Allocates and configures our state for this output */
	struct dwl_output *output = calloc(1, sizeof(*output));
	output->wlr_output = wlr_output;
	Monitor *m = calloc(1, sizeof(*m));
	m->wlr_output = wlr_output;
	/* Sets up a listener for the frame notify event. */
	output->frame.notify = renderoutput;
	wl_signal_add(&wlr_output->events.frame, &output->frame);
	wl_list_insert(&outputs, &output->link);
	m->frame.notify = rendermon;
	wl_signal_add(&wlr_output->events.frame, &m->frame);
	wl_list_insert(&mons, &m->link);

	/* Adds this to the output layout. The add_auto function arranges outputs
	 * from left-to-right in the order they appear. A more sophisticated


@@ 322,16 322,16 @@ void
destroynotify(struct wl_listener *listener, void *data)
{
	/* Called when the surface is destroyed and should never be shown again. */
	struct dwl_view *view = wl_container_of(listener, view, destroy);
	wl_list_remove(&view->link);
	free(view);
	Client *c = wl_container_of(listener, c, destroy);
	wl_list_remove(&c->link);
	free(c);
}

void
focus(struct dwl_view *view, struct wlr_surface *surface)
focus(Client *c, struct wlr_surface *surface)
{
	/* Note: this function only deals with keyboard focus. */
	if (view == NULL) {
	if (c == NULL) {
		return;
	}
	struct wlr_surface *prev_surface = seat->keyboard_state.focused_surface;


@@ 350,43 350,41 @@ focus(struct dwl_view *view, struct wlr_surface *surface)
		wlr_xdg_toplevel_set_activated(previous, false);
	}
	struct wlr_keyboard *keyboard = wlr_seat_get_keyboard(seat);
	/* Move the view to the front */
	wl_list_remove(&view->link);
	wl_list_insert(&views, &view->link);
	/* Move the client to the front */
	wl_list_remove(&c->link);
	wl_list_insert(&clients, &c->link);
	/* Activate the new surface */
	wlr_xdg_toplevel_set_activated(view->xdg_surface, true);
	wlr_xdg_toplevel_set_activated(c->xdg_surface, true);
	/*
	 * Tell the seat to have the keyboard enter this surface. wlroots will keep
	 * track of this and automatically send key events to the appropriate
	 * clients without additional work on your part.
	 */
	wlr_seat_keyboard_notify_enter(seat, view->xdg_surface->surface,
	wlr_seat_keyboard_notify_enter(seat, c->xdg_surface->surface,
		keyboard->keycodes, keyboard->num_keycodes, &keyboard->modifiers);
}

void
focusnext(const Arg *arg)
{
	/* Cycle to the next view */
	if (wl_list_length(&views) < 2) {
	/* Cycle to the next client */
	if (wl_list_length(&clients) < 2) {
		return;
	}
	struct dwl_view *current_view = wl_container_of(
		views.next, current_view, link);
	struct dwl_view *next_view = wl_container_of(
		current_view->link.next, next_view, link);
	focus(next_view, next_view->xdg_surface->surface);
	/* Move the previous view to the end of the list */
	wl_list_remove(&current_view->link);
	wl_list_insert(views.prev, &current_view->link);
	Client *c = wl_container_of(clients.next, c, link);
	Client *n = wl_container_of(c->link.next, n, link);
	focus(n, n->xdg_surface->surface);
	/* Move the previous client to the end of the list */
	wl_list_remove(&c->link);
	wl_list_insert(clients.prev, &c->link);
}

void
handlemove(uint32_t time)
{
	/* Move the grabbed view to the new position. */
	grabbed_view->x = cursor->x - grab_x;
	grabbed_view->y = cursor->y - grab_y;
	/* Move the grabbed client to the new position. */
	grabbed_client->x = cursor->x - grab_x;
	grabbed_client->y = cursor->y - grab_y;
}

void


@@ 399,7 397,7 @@ handleresize(uint32_t time)
	 */
	double dx = cursor->x - grab_x;
	double dy = cursor->y - grab_y;
	wlr_xdg_toplevel_set_size(grabbed_view->xdg_surface,
	wlr_xdg_toplevel_set_size(grabbed_client->xdg_surface,
			grab_width + dx, grab_height + dy);
}



@@ 453,7 451,7 @@ void
keypress(struct wl_listener *listener, void *data)
{
	/* This event is raised when a key is pressed or released. */
	struct dwl_keyboard *keyboard =
	Keyboard *keyboard =
		wl_container_of(listener, keyboard, key);
	struct wlr_event_keyboard_key *event = data;



@@ 486,8 484,7 @@ keypressmod(struct wl_listener *listener, void *data)
{
	/* This event is raised when a modifier key, such as shift or alt, is
	 * pressed. We simply communicate this to the client. */
	struct dwl_keyboard *keyboard =
		wl_container_of(listener, keyboard, modifiers);
	Keyboard *keyboard = wl_container_of(listener, keyboard, modifiers);
	/*
	 * A seat can only have one keyboard, but this is a limitation of the
	 * Wayland protocol - not wlroots. We assign all connected keyboards to the


@@ 504,9 501,9 @@ void
maprequest(struct wl_listener *listener, void *data)
{
	/* Called when the surface is mapped, or ready to display on-screen. */
	struct dwl_view *view = wl_container_of(listener, view, map);
	view->mapped = true;
	focus(view, view->xdg_surface->surface);
	Client *c = wl_container_of(listener, c, map);
	c->mapped = true;
	focus(c, c->xdg_surface->surface);
}

void


@@ 535,15 532,15 @@ motionnotify(uint32_t time)
		return;
	}

	/* Otherwise, find the view under the pointer and send the event along. */
	/* Otherwise, find the client under the pointer and send the event along. */
	double sx, sy;
	struct wlr_surface *surface = NULL;
	struct dwl_view *view = xytoview(cursor->x, cursor->y,
	Client *c = xytoclient(cursor->x, cursor->y,
			&surface, &sx, &sy);
	if (!view) {
		/* If there's no view under the cursor, set the cursor image to a
	if (!c) {
		/* If there's no client under the cursor, set the cursor image to a
		 * default. This is what makes the cursor image appear when you move it
		 * around the screen, not over any views. */
		 * around the screen, not over any clients. */
		wlr_xcursor_manager_set_cursor_image(
				cursor_mgr, "left_ptr", cursor);
	}


@@ 591,33 588,33 @@ movemouse(const Arg *arg)
{
	double sx, sy;
	struct wlr_surface *surface;
	struct dwl_view *view = xytoview(cursor->x, cursor->y,
	Client *c = xytoclient(cursor->x, cursor->y,
			&surface, &sx, &sy);
	if (!view) {
	if (!c) {
		return;
	}
	moveresize(view, CurMove);
	moveresize(c, CurMove);
}

void
moveresize(struct dwl_view *view, unsigned int mode)
moveresize(Client *c, unsigned int mode)
{
	/* This function sets up an interactive move or resize operation, where the
	 * compositor stops propagating pointer events to clients and instead
	 * consumes them itself, to move or resize windows. */
	struct wlr_surface *focused_surface =
		seat->pointer_state.focused_surface;
	if (view->xdg_surface->surface != focused_surface) {
	if (c->xdg_surface->surface != focused_surface) {
		/* Deny move/resize requests from unfocused clients. */
		return;
	}
	grabbed_view = view;
	grabbed_client = c;
	cursor_mode = mode;
	struct wlr_box geo_box;
	wlr_xdg_surface_get_geometry(view->xdg_surface, &geo_box);
	wlr_xdg_surface_get_geometry(c->xdg_surface, &geo_box);
	if (mode == CurMove) {
		grab_x = cursor->x - view->x;
		grab_y = cursor->y - view->y;
		grab_x = cursor->x - c->x;
		grab_y = cursor->y - c->y;
	} else {
		grab_x = cursor->x + geo_box.x;
		grab_y = cursor->y + geo_box.y;


@@ 637,7 634,7 @@ render(struct wlr_surface *surface, int sx, int sy, void *data)
{
	/* This function is called for every surface that needs to be rendered. */
	struct render_data *rdata = data;
	struct dwl_view *view = rdata->view;
	Client *c = rdata->client;
	struct wlr_output *output = rdata->output;

	/* We first obtain a wlr_texture, which is a GPU resource. wlroots


@@ 650,14 647,14 @@ render(struct wlr_surface *surface, int sx, int sy, void *data)
		return;
	}

	/* The view has a position in layout coordinates. If you have two displays,
	 * one next to the other, both 1080p, a view on the rightmost display might
	/* The client has a position in layout coordinates. If you have two displays,
	 * one next to the other, both 1080p, a client on the rightmost display might
	 * have layout coordinates of 2000,100. We need to translate that to
	 * output-local coordinates, or (2000 - 1920). */
	double ox = 0, oy = 0;
	wlr_output_layout_output_coords(
			output_layout, output, &ox, &oy);
	ox += view->x + sx, oy += view->y + sy;
	ox += c->x + sx, oy += c->y + sy;

	/* We also have to apply the scale factor for HiDPI outputs. This is only
	 * part of the puzzle, dwl does not fully support HiDPI. */


@@ 670,10 667,10 @@ render(struct wlr_surface *surface, int sx, int sy, void *data)

	/*
	 * Those familiar with OpenGL are also familiar with the role of matricies
	 * in graphics programming. We need to prepare a matrix to render the view
	 * with. wlr_matrix_project_box is a helper which takes a box with a desired
	 * x, y coordinates, width and height, and an output geometry, then
	 * prepares an orthographic projection and multiplies the necessary
	 * in graphics programming. We need to prepare a matrix to render the
	 * client with. wlr_matrix_project_box is a helper which takes a box with
	 * a desired x, y coordinates, width and height, and an output geometry,
	 * then prepares an orthographic projection and multiplies the necessary
	 * transforms to produce a model-view-projection matrix.
	 *
	 * Naturally you can do this any way you like, for example to make a 3D


@@ 695,23 692,22 @@ render(struct wlr_surface *surface, int sx, int sy, void *data)
}

void
renderoutput(struct wl_listener *listener, void *data)
rendermon(struct wl_listener *listener, void *data)
{
	/* This function is called every time an output is ready to display a frame,
	 * generally at the output's refresh rate (e.g. 60Hz). */
	struct dwl_output *output =
		wl_container_of(listener, output, frame);
	Monitor *m = wl_container_of(listener, m, frame);

	struct timespec now;
	clock_gettime(CLOCK_MONOTONIC, &now);

	/* wlr_output_attach_render makes the OpenGL context current. */
	if (!wlr_output_attach_render(output->wlr_output, NULL)) {
	if (!wlr_output_attach_render(m->wlr_output, NULL)) {
		return;
	}
	/* The "effective" resolution can change if you rotate your outputs. */
	int width, height;
	wlr_output_effective_resolution(output->wlr_output, &width, &height);
	wlr_output_effective_resolution(m->wlr_output, &width, &height);
	/* Begin the renderer (calls glViewport and some other GL sanity checks) */
	wlr_renderer_begin(renderer, width, height);



@@ 719,21 715,21 @@ renderoutput(struct wl_listener *listener, void *data)
	wlr_renderer_clear(renderer, color);

	/* Each subsequent window we render is rendered on top of the last. Because
	 * our view list is ordered front-to-back, we iterate over it backwards. */
	struct dwl_view *view;
	wl_list_for_each_reverse(view, &views, link) {
		if (!view->mapped) {
			/* An unmapped view should not be rendered. */
	 * our client list is ordered front-to-back, we iterate over it backwards. */
	Client *c;
	wl_list_for_each_reverse(c, &clients, link) {
		if (!c->mapped) {
			/* An unmapped client should not be rendered. */
			continue;
		}
		struct render_data rdata = {
			.output = output->wlr_output,
			.view = view,
			.output = m->wlr_output,
			.client = c,
			.when = &now,
		};
		/* This calls our render function for each surface among the
		 * xdg_surface's toplevel and popups. */
		wlr_xdg_surface_for_each_surface(view->xdg_surface,
		wlr_xdg_surface_for_each_surface(c->xdg_surface,
				render, &rdata);
	}



@@ 743,12 739,12 @@ renderoutput(struct wl_listener *listener, void *data)
	 * reason, wlroots provides a software fallback, which we ask it to render
	 * here. wlr_cursor handles configuring hardware vs software cursors for you,
	 * and this function is a no-op when hardware cursors are in use. */
	wlr_output_render_software_cursors(output->wlr_output, NULL);
	wlr_output_render_software_cursors(m->wlr_output, NULL);

	/* Conclude rendering and swap the buffers, showing the final frame
	 * on-screen. */
	wlr_renderer_end(renderer);
	wlr_output_commit(output->wlr_output);
	wlr_output_commit(m->wlr_output);
}

void


@@ 756,17 752,17 @@ resizemouse(const Arg *arg)
{
	double sx, sy;
	struct wlr_surface *surface;
	struct dwl_view *view = xytoview(cursor->x, cursor->y,
	Client *c = xytoclient(cursor->x, cursor->y,
			&surface, &sx, &sy);
	if (!view) {
	if (!c) {
		return;
	}
	struct wlr_box geo_box;
	wlr_xdg_surface_get_geometry(view->xdg_surface, &geo_box);
	wlr_xdg_surface_get_geometry(c->xdg_surface, &geo_box);
	wlr_cursor_warp_closest(cursor, NULL,
			view->x + geo_box.x + geo_box.width,
			view->y + geo_box.y + geo_box.height);
	moveresize(view, CurResize);
			c->x + geo_box.x + geo_box.width,
			c->y + geo_box.y + geo_box.height);
	moveresize(c, CurResize);
}

void


@@ 804,12 800,12 @@ void
unmapnotify(struct wl_listener *listener, void *data)
{
	/* Called when the surface is unmapped, and should no longer be shown. */
	struct dwl_view *view = wl_container_of(listener, view, unmap);
	view->mapped = false;
	Client *c = wl_container_of(listener, c, unmap);
	c->mapped = false;
}

bool
xytosurface(struct dwl_view *view, double lx, double ly,
xytosurface(Client *c, double lx, double ly,
		struct wlr_surface **surface, double *sx, double *sy)
{
	/*


@@ 819,15 815,15 @@ xytosurface(struct dwl_view *view, double lx, double ly,
	 * surface pointer to that wlr_surface and the sx and sy coordinates to the
	 * coordinates relative to that surface's top-left corner.
	 */
	double view_sx = lx - view->x;
	double view_sy = ly - view->y;
	double client_sx = lx - c->x;
	double client_sy = ly - c->y;

	struct wlr_surface_state *state = &view->xdg_surface->surface->current;
	struct wlr_surface_state *state = &c->xdg_surface->surface->current;

	double _sx, _sy;
	struct wlr_surface *_surface = NULL;
	_surface = wlr_xdg_surface_surface_at(
			view->xdg_surface, view_sx, view_sy, &_sx, &_sy);
			c->xdg_surface, client_sx, client_sy, &_sx, &_sy);

	if (_surface != NULL) {
		*sx = _sx;


@@ 839,16 835,16 @@ xytosurface(struct dwl_view *view, double lx, double ly,
	return false;
}

struct dwl_view *
xytoview(double lx, double ly,
Client *
xytoclient(double lx, double ly,
		struct wlr_surface **surface, double *sx, double *sy)
{
	/* This iterates over all of our surfaces and attempts to find one under the
	 * cursor. This relies on views being ordered from top-to-bottom. */
	struct dwl_view *view;
	wl_list_for_each(view, &views, link) {
		if (xytosurface(view, lx, ly, surface, sx, sy)) {
			return view;
	 * cursor. This relies on clients being ordered from top-to-bottom. */
	Client *c;
	wl_list_for_each(c, &clients, link) {
		if (xytosurface(c, lx, ly, surface, sx, sy)) {
			return c;
		}
	}
	return NULL;


@@ 909,17 905,17 @@ main(int argc, char *argv[])

	/* Configure a listener to be notified when new outputs are available on the
	 * backend. */
	wl_list_init(&outputs);
	new_output.notify = createoutput;
	wl_list_init(&mons);
	new_output.notify = createmon;
	wl_signal_add(&backend->events.new_output, &new_output);

	/* Set up our list of views and the xdg-shell. The xdg-shell is a Wayland
	/* Set up our list of clients and the xdg-shell. The xdg-shell is a Wayland
	 * protocol which is used for application windows. For more detail on
	 * shells, refer to my article:
	 *
	 * https://drewdevault.com/2018/07/29/Wayland-shells.html
	 */
	wl_list_init(&views);
	wl_list_init(&clients);
	xdg_shell = wlr_xdg_shell_create(wl_display);
	new_xdg_surface.notify = createnotify;
	wl_signal_add(&xdg_shell->events.new_surface,

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