~ruther/NosSmooth

faa7c167db3a0b8b4f68ac3c6b97b8369eab7516 — František Boháček 3 years ago 499c970
feat: add maps types skeleton
A Core/NosSmooth.Game/Data/Maps/Map.cs => Core/NosSmooth.Game/Data/Maps/Map.cs +12 -0
@@ 0,0 1,12 @@
// 
// Map.cs
// 
// Copyright (c) Christofel authors. All rights reserved.
// Licensed under the MIT license. See LICENSE file in the project root for full license information.

namespace NosSmooth.Game.Maps;

public class Map
{
    
}
\ No newline at end of file

A Core/NosSmooth.Game/Data/Maps/Miniland.cs => Core/NosSmooth.Game/Data/Maps/Miniland.cs +12 -0
@@ 0,0 1,12 @@
// 
// Miniland.cs
// 
// Copyright (c) Christofel authors. All rights reserved.
// Licensed under the MIT license. See LICENSE file in the project root for full license information.

namespace NosSmooth.Game.Maps;

public class Miniland
{
    
}
\ No newline at end of file

A Core/NosSmooth.Game/Data/Maps/Portal.cs => Core/NosSmooth.Game/Data/Maps/Portal.cs +12 -0
@@ 0,0 1,12 @@
// 
// Portal.cs
// 
// Copyright (c) Christofel authors. All rights reserved.
// Licensed under the MIT license. See LICENSE file in the project root for full license information.

namespace NosSmooth.Game.Maps;

public class Portal
{
    
}
\ No newline at end of file

A Core/NosSmooth.Game/Data/Maps/Timespace.cs => Core/NosSmooth.Game/Data/Maps/Timespace.cs +9 -0
@@ 0,0 1,9 @@
// 
// Timespace.cs
// 
// Copyright (c) Christofel authors. All rights reserved.
// Licensed under the MIT license. See LICENSE file in the project root for full license information.

namespace NosSmooth.Game.Maps;

public record Timespace();
\ No newline at end of file

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