~ruther/NosSmooth

f4d901425fd8912b36fefe03fb1ef1948e29fb35 — František Boháček 3 years ago 0abc2a4
feat: add inventory types skeleton
A Core/NosSmooth.Game/Data/Inventory/Bag.cs => Core/NosSmooth.Game/Data/Inventory/Bag.cs +12 -0
@@ 0,0 1,12 @@
// 
// Bag.cs
// 
// Copyright (c) Christofel authors. All rights reserved.
// Licensed under the MIT license. See LICENSE file in the project root for full license information.

namespace NosSmooth.Game.Data.Inventory;

public class Bag
{
    
}
\ No newline at end of file

A Core/NosSmooth.Game/Data/Inventory/Inventory.cs => Core/NosSmooth.Game/Data/Inventory/Inventory.cs +12 -0
@@ 0,0 1,12 @@
// 
// Inventory.cs
// 
// Copyright (c) Christofel authors. All rights reserved.
// Licensed under the MIT license. See LICENSE file in the project root for full license information.

namespace NosSmooth.Game.Data.Inventory;

public class Inventory
{
    
}
\ No newline at end of file

A Core/NosSmooth.Game/Data/Inventory/Item.cs => Core/NosSmooth.Game/Data/Inventory/Item.cs +12 -0
@@ 0,0 1,12 @@
// 
// Item.cs
// 
// Copyright (c) Christofel authors. All rights reserved.
// Licensed under the MIT license. See LICENSE file in the project root for full license information.

namespace NosSmooth.Game.Data.Inventory;

public class Item
{
    
}
\ No newline at end of file

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