M Core/NosSmooth.Game/PacketHandlers/Relations/FriendInitResponder.cs => Core/NosSmooth.Game/PacketHandlers/Relations/FriendInitResponder.cs +1 -1
@@ 63,7 63,7 @@ public class FriendInitResponder : IPacketResponder<FInfoPacket>, IPacketRespond
var friends = packet.FriendSubPackets
.Select
(
- x => new Friend(x.PlayerId, x.RelationType ?? CharacterRelationType.Blocked)
+ x => new Friend(x.PlayerId, x.RelationType)
{
PlayerId = x.PlayerId,
CharacterName = x.Name,
M Packets/NosSmooth.Packets/Server/Character/AscrPacket.cs => Packets/NosSmooth.Packets/Server/Character/AscrPacket.cs +1 -1
@@ 42,5 42,5 @@ public record AscrPacket
[PacketIndex(7)]
int DieGroup,
[PacketIndex(8)]
- AscrPacketType? Type
+ AscrPacketType Type
) : IPacket;=
\ No newline at end of file
M Packets/NosSmooth.Packets/Server/Portals/GpPacket.cs => Packets/NosSmooth.Packets/Server/Portals/GpPacket.cs +1 -1
@@ 29,7 29,7 @@ public record GpPacket
[PacketIndex(2)]
int TargetMapId,
[PacketIndex(3)]
- PortalType? PortalType,
+ PortalType PortalType,
[PacketIndex(4)]
long PortalId,
[PacketIndex(5)]
M Packets/NosSmooth.Packets/Server/Relations/FInitSubPacket.cs => Packets/NosSmooth.Packets/Server/Relations/FInitSubPacket.cs +1 -1
@@ 25,7 25,7 @@ public record FInitSubPacket
[PacketIndex(0)]
long PlayerId,
[PacketIndex(1)]
- CharacterRelationType? RelationType,
+ CharacterRelationType RelationType,
[PacketIndex(2)]
bool IsConnected,
[PacketIndex(3)]