From ce1faea76a76fdc08433f6b424566fd8682a5ef8 Mon Sep 17 00:00:00 2001 From: Rutherther Date: Fri, 30 Dec 2022 19:50:54 +0100 Subject: [PATCH] fix(game): set health to 0 on entity death --- .../NosSmooth.Game/PacketHandlers/Entities/SkillUsedResponder.cs | 1 + 1 file changed, 1 insertion(+) diff --git a/Core/NosSmooth.Game/PacketHandlers/Entities/SkillUsedResponder.cs b/Core/NosSmooth.Game/PacketHandlers/Entities/SkillUsedResponder.cs index 5d1d21b..6ca7117 100644 --- a/Core/NosSmooth.Game/PacketHandlers/Entities/SkillUsedResponder.cs +++ b/Core/NosSmooth.Game/PacketHandlers/Entities/SkillUsedResponder.cs @@ -132,6 +132,7 @@ public class SkillUsedResponder : IPacketResponder, IPacketResponder