From c34235b2338af6f83c102f2183e70b6347b49dee Mon Sep 17 00:00:00 2001 From: =?UTF-8?q?Franti=C5=A1ek=20Boh=C3=A1=C4=8Dek?= Date: Sun, 13 Feb 2022 15:40:35 +0100 Subject: [PATCH] chore: update core and game versions --- Core/NosSmooth.Core/NosSmooth.Core.csproj | 4 +++- Core/NosSmooth.Game/NosSmooth.Game.csproj | 2 ++ 2 files changed, 5 insertions(+), 1 deletion(-) diff --git a/Core/NosSmooth.Core/NosSmooth.Core.csproj b/Core/NosSmooth.Core/NosSmooth.Core.csproj index 7583410..35e02a7 100644 --- a/Core/NosSmooth.Core/NosSmooth.Core.csproj +++ b/Core/NosSmooth.Core/NosSmooth.Core.csproj @@ -8,7 +8,9 @@ NosSmooth Core library allowing implementing nostale client, handling packets and commands. https://github.com/Rutherther/NosSmooth/ MIT - 1.0.1 + 1.1.0 + Add stateful entities for injecting different entities for different nostale clients. +Add support for pre and post responder events. diff --git a/Core/NosSmooth.Game/NosSmooth.Game.csproj b/Core/NosSmooth.Game/NosSmooth.Game.csproj index a2a5485..8f591b3 100644 --- a/Core/NosSmooth.Game/NosSmooth.Game.csproj +++ b/Core/NosSmooth.Game/NosSmooth.Game.csproj @@ -8,6 +8,8 @@ NosSmooth Game library handling the current game state by responding to packets. https://github.com/Rutherther/NosSmooth/ MIT + 1.1.0 + Mark Game stateful entity -- 2.48.1