feat: add moved event
1 files changed, 18 insertions(+), 0 deletions(-) A Core/NosSmooth.Game/Events/Entities/MovedEvent.cs
A Core/NosSmooth.Game/Events/Entities/MovedEvent.cs => Core/NosSmooth.Game/Events/Entities/MovedEvent.cs +18 -0
@@ 0,0 1,18 @@ // // MovedEvent.cs // // Copyright (c) František Boháček. All rights reserved. // Licensed under the MIT license. See LICENSE file in the project root for full license information. using NosSmooth.Game.Data.Entities; using NosSmooth.Game.Data.Info; namespace NosSmooth.Game.Events.Entities; public record MovedEvent ( IEntity Entity, long EntityId, Position? OldPosition, Position NewPosition ) : IGameEvent; \ No newline at end of file