feat(game): make item dropped event contain ground item
1 files changed, 1 insertions(+), 1 deletions(-) M Core/NosSmooth.Game/Events/Entities/ItemDroppedEvent.cs
M Core/NosSmooth.Game/Events/Entities/ItemDroppedEvent.cs => Core/NosSmooth.Game/Events/Entities/ItemDroppedEvent.cs +1 -1
@@ 12,4 12,4 @@ namespace NosSmooth.Game.Events.Entities; /// An item has been dropped. /// </summary> /// <param name="Item">The item that has been dropped.</param> public record ItemDroppedEvent(IEntity Item) : IGameEvent; \ No newline at end of file public record ItemDroppedEvent(GroundItem Item) : IGameEvent; \ No newline at end of file