From 5bcce9085e65f58d0ae0b1f75f2c762503889f85 Mon Sep 17 00:00:00 2001 From: Rutherther Date: Fri, 20 Jan 2023 12:52:37 +0100 Subject: [PATCH] fix(combat): walk in correct range for zone skills --- .../Techniques/SimpleAttackTechnique.cs | 2 +- 1 file changed, 1 insertion(+), 1 deletion(-) diff --git a/Extensions/NosSmooth.Extensions.Combat/Techniques/SimpleAttackTechnique.cs b/Extensions/NosSmooth.Extensions.Combat/Techniques/SimpleAttackTechnique.cs index 3c2a297e9487f201a66f1b7a3f5c30c36ca4cd17..e23cb60b84f6ec4206b1fcba27f5961fcd6411be 100644 --- a/Extensions/NosSmooth.Extensions.Combat/Techniques/SimpleAttackTechnique.cs +++ b/Extensions/NosSmooth.Extensions.Combat/Techniques/SimpleAttackTechnique.cs @@ -171,7 +171,7 @@ public class SimpleAttackTechnique : ICombatTechnique if (!character.Position.Value.IsInRange(_target.Position.Value, range)) { - state.WalkInRange(_walkManager, _target, _currentSkill.Info.Range); + state.WalkInRange(_walkManager, _target, range); } else {