From 3185066480704d3d15e0ca95e377971e28afd661 Mon Sep 17 00:00:00 2001 From: Rutherther Date: Thu, 27 Jan 2022 21:50:12 +0100 Subject: [PATCH] fix(core): cancel player walk command on map change automatically --- .../NosSmooth.Core/Commands/Walking/PlayerWalkCommand.cs | 9 ++++++--- 1 file changed, 6 insertions(+), 3 deletions(-) diff --git a/Core/NosSmooth.Core/Commands/Walking/PlayerWalkCommand.cs b/Core/NosSmooth.Core/Commands/Walking/PlayerWalkCommand.cs index 8e0ced3..a8ed710 100644 --- a/Core/NosSmooth.Core/Commands/Walking/PlayerWalkCommand.cs +++ b/Core/NosSmooth.Core/Commands/Walking/PlayerWalkCommand.cs @@ -20,6 +20,9 @@ public record PlayerWalkCommand ushort TargetY, bool CanBeCancelledByAnother = true, bool WaitForCancellation = true, - bool AllowUserCancel = true, - bool CancelOnMapChange = true -) : ICommand, ITakeControlCommand; \ No newline at end of file + bool AllowUserCancel = true +) : ITakeControlCommand +{ + /// + public bool CancelOnMapChange => true; +} \ No newline at end of file -- 2.49.0