M Packets/NosSmooth.Packets/Server/Inventory/EquipPacket.cs => Packets/NosSmooth.Packets/Server/Inventory/EquipPacket.cs +2 -2
@@ 20,9 20,9 @@ namespace NosSmooth.Packets.Server.Inventory;
public record EquipPacket
(
[PacketIndex(0)]
- UpgradeRareSubPacket WeaponUpgradeRareSubPacket,
+ UpgradeRareSubPacket? WeaponUpgradeRareSubPacket,
[PacketIndex(1)]
- UpgradeRareSubPacket ArmorUpgradeRareSubPacket,
+ UpgradeRareSubPacket? ArmorUpgradeRareSubPacket,
[PacketListIndex(2, ListSeparator = ' ', InnerSeparator = '.')]
IReadOnlyList<EquipSubPacket> EquipSubPacket
) : IPacket;=
\ No newline at end of file
M Packets/NosSmooth.Packets/Server/Maps/InPlayerSubPacket.cs => Packets/NosSmooth.Packets/Server/Maps/InPlayerSubPacket.cs +2 -2
@@ 88,9 88,9 @@ public record InPlayerSubPacket
[PacketIndex(15)]
short Unknown3,
[PacketIndex(16)]
- UpgradeRareSubPacket WeaponUpgradeRareSubPacket,
+ UpgradeRareSubPacket? WeaponUpgradeRareSubPacket,
[PacketIndex(17)]
- UpgradeRareSubPacket ArmorUpgradeRareSubPacket,
+ UpgradeRareSubPacket? ArmorUpgradeRareSubPacket,
[PacketIndex(18, InnerSeparator = '.')]
NullableWrapper<FamilySubPacket> FamilySubPacket,
[PacketIndex(19)]