~ruther/NosSmooth

1ac7a3f0bb542a4187a60b92daab9e02b4d3c10b — Rutherther 2 years ago ee85ca0
feat(packets): add hp, max hp into su and st packets
M Packets/NosSmooth.Packets/Server/Battle/SuPacket.cs => Packets/NosSmooth.Packets/Server/Battle/SuPacket.cs +5 -1
@@ 62,5 62,9 @@ public record SuPacket
    [PacketIndex(13)]
    HitMode? HitMode,
    [PacketIndex(14)]
    int SkillTypeMinusOne
    int SkillTypeMinusOne,
    [PacketIndex(15)]
    int Hp,
    [PacketIndex(16)]
    int MaxHp
) : IPacket;

M Packets/NosSmooth.Packets/Server/Entities/StPacket.cs => Packets/NosSmooth.Packets/Server/Entities/StPacket.cs +5 -1
@@ 42,6 42,10 @@ public record StPacket
    long Hp,
    [PacketIndex(7)]
    long Mp,
    [PacketListIndex(8, ListSeparator = ' ', InnerSeparator = '.')]
    [PacketIndex(8)]
    long MaxHp,
    [PacketIndex(9)]
    long MaxMp,
    [PacketListIndex(10, ListSeparator = ' ', InnerSeparator = '.')]
    IReadOnlyList<EffectsSubPacket>? BuffVNums
) : IPacket;
\ No newline at end of file

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