// // CModePacket.cs // // Copyright (c) František Boháček. All rights reserved. // Licensed under the MIT license. See LICENSE file in the project root for full license information. using NosSmooth.Packets.Enums; using NosSmooth.PacketSerializer.Abstractions.Attributes; namespace NosSmooth.Packets.Server.Players; /// /// TODO /// /// The type of the entity the packet is for. /// The id of the entity. /// The morph vnum (used for special cards and such). /// The upgrade of the morph. (wings) /// The design of the wings. /// Unknown TODO /// The size of the entity on the screen. /// Unknown TODO [PacketHeader("c_mode", PacketSource.Server)] [GenerateSerializer(true)] public record CModePacket ( [PacketIndex(0)] EntityType EntityType, [PacketIndex(1)] long EntityId, [PacketIndex(2)] long MorphVNum, [PacketIndex(3)] byte MorphUpgrade, [PacketIndex(4)] short MorphDesign, [PacketIndex(5)] byte MorphBonus, [PacketIndex(6)] byte Size, [PacketIndex(7)] short MorphSkin ) : IPacket;