//
// MapclearResponder.cs
//
// Copyright (c) František Boháček. All rights reserved.
// Licensed under the MIT license. See LICENSE file in the project root for full license information.
using NosSmooth.Core.Packets;
using NosSmooth.Packets.Server.Maps;
using Remora.Results;
namespace NosSmooth.Game.PacketHandlers.Map;
///
/// A responder to .
///
public class MapclearResponder : IPacketResponder
{
private readonly Game _game;
///
/// Initializes a new instance of the class.
///
/// The game.
public MapclearResponder(Game game)
{
_game = game;
}
///
public Task Respond(PacketEventArgs packetArgs, CancellationToken ct = default)
{
_game.CurrentMap?.Entities.Clear();
return Task.FromResult(Result.FromSuccess());
}
}