//
// LivingEntityExtensions.cs
//
// Copyright (c) František Boháček. All rights reserved.
// Licensed under the MIT license. See LICENSE file in the project root for full license information.
using NosSmooth.Game.Data.Entities;
namespace NosSmooth.Game.Extensions;
///
/// An extension methods for .
///
public static class LivingEntityExtensions
{
///
/// Checks whether the entity is alive.
///
/// The entity to check.
/// Whether the entity is alive.
public static bool IsAlive(ILivingEntity entity)
{
return entity.Hp is null || entity.Hp.Amount != 0 || entity.Hp.Percentage != 0;
}
}