//
// RdlstPacket.cs
//
// Copyright (c) František Boháček. All rights reserved.
// Licensed under the MIT license. See LICENSE file in the project root for full license information.
using NosSmooth.Packets.Enums.Raids;
using NosSmooth.PacketSerializer.Abstractions.Attributes;
namespace NosSmooth.Packets.Server.Raids;
///
/// A packet containing information about raid members.
///
/// The minimum needed level for the raid treasure.
/// The maximum needed level for the raid treasure.
/// Unknown TODO.
/// Information about members in the raid.
[PacketHeader("rdlst", PacketSource.Server)]
[PacketHeader("rdlstf", PacketSource.Server)]
[GenerateSerializer(true)]
public record RdlstPacket
(
[PacketIndex(0)]
byte MinimumLevel,
[PacketIndex(1)]
byte MaximumLevel,
[PacketIndex(2)]
RaidType RaidType,
[PacketIndex(3)]
IReadOnlyList Players
) : IPacket;