// // RdlstPacket.cs // // Copyright (c) František Boháček. All rights reserved. // Licensed under the MIT license. See LICENSE file in the project root for full license information. using NosSmooth.Packets.Enums.Raids; using NosSmooth.PacketSerializer.Abstractions.Attributes; namespace NosSmooth.Packets.Server.Raids; /// /// A packet containing information about raid members. /// /// The minimum needed level for the raid treasure. /// The maximum needed level for the raid treasure. /// Unknown TODO. /// Information about members in the raid. [PacketHeader("rdlst", PacketSource.Server)] [PacketHeader("rdlstf", PacketSource.Server)] [GenerateSerializer(true)] public record RdlstPacket ( [PacketIndex(0)] byte MinimumLevel, [PacketIndex(1)] byte MaximumLevel, [PacketIndex(2)] RaidType RaidType, [PacketIndex(3)] IReadOnlyList Players ) : IPacket;