#pragma once
#include "ModuleHook.h"
namespace NosSmoothCore
{
public ref class Character
{
public:
///
/// Creates new instance of Character.
///
/// The hooking module holding the information about NostaleX.dat
Character(NosSmoothCore::ModuleHook moduleHook);
///
/// Starts walking to the specified x, y position
///
/// The x coordinate to walk to.
/// The y coordinate to walk to.
void Walk(int x, int y);
private:
unsigned int _playerObject;
unsigned int _walkFunction;
};
}