#pragma once #include "ModuleHook.h" namespace NosSmoothCore { public ref class Character { public: /// /// Creates new instance of Character. /// /// The hooking module holding the information about NostaleX.dat Character(NosSmoothCore::ModuleHook moduleHook); /// /// Starts walking to the specified x, y position /// /// The x coordinate to walk to. /// The y coordinate to walk to. void Walk(int x, int y); private: unsigned int _playerObject; unsigned int _walkFunction; }; }