// // Equipment.cs // // Copyright (c) František Boháček. All rights reserved. // Licensed under the MIT license. See LICENSE file in the project root for full license information. namespace NosSmooth.Game.Data.Items; /// /// Information about character's equipment. /// /// The hat. /// The armor. /// The main weapon. /// The secondary weapon. /// The mask. /// The fairy. /// The costume suit. /// The costume hat. /// The weapon skin. /// The wing skin. public record Equipment ( Item? Hat, UpgradeableItem? Armor, UpgradeableItem? MainWeapon, UpgradeableItem? SecondaryWeapon, Item? Mask, Item? Fairy, Item? CostumeSuit, Item? CostumeHat, short? WeaponSkin, short? WingSkin );