//
// ExtsPacket.cs
//
// Copyright (c) František Boháček. All rights reserved.
// Licensed under the MIT license. See LICENSE file in the project root for full license information.
using NosSmooth.PacketSerializer.Abstractions.Attributes;
namespace NosSmooth.Packets.Server.Inventory;
///
/// Inventory extensions (slots) of the player.
/// Each field contains the number of slots
/// in the given inventory bag.
///
/// Unknown TODO.
/// The number of slots in equipment bag.
/// The number of slots in main bag.
/// The number of slots in etc bag.
[PacketHeader("exts", PacketSource.Server)]
[GenerateSerializer(true)]
public record ExtsPacket
(
[PacketIndex(0)]
byte Type,
[PacketIndex(1)]
byte EquipmentSlots,
[PacketIndex(2)]
byte MainSlots,
[PacketIndex(3)]
byte EtcSlots
) : IPacket;