// // RagePacket.cs // // Copyright (c) František Boháček. All rights reserved. // Licensed under the MIT license. See LICENSE file in the project root for full license information. using NosSmooth.PacketSerializer.Abstractions.Attributes; namespace NosSmooth.Packets.Server.Character; /// /// Current rage of the character. /// /// The rage points. /// The maximum amount of rage points. [PacketHeader("rage", PacketSource.Server)] [GenerateSerializer(true)] public record RagePacket ( [PacketIndex(0)] long RagePoints, [PacketIndex(1)] long RagePointsMax ) : IPacket;