//
//  HairStyle.cs
//
//  Copyright (c) František Boháček. All rights reserved.
//  Licensed under the MIT license. See LICENSE file in the project root for full license information.
namespace NosSmooth.Packets.Enums.Players;
/// 
/// Hair style of a player.
/// 
public enum HairStyle
{
    /// 
    /// Unknown TODO.
    /// 
    HairStyleA = 0,
    /// 
    /// Unknown TODO.
    /// 
    HairStyleB = 1,
    /// 
    /// Unknown TODO.
    /// 
    HairStyleC = 2,
    /// 
    /// Unknown TODO.
    /// 
    HairStyleD = 3,
    /// 
    /// The player has no hair.
    /// 
    NoHair = 4
}