//
//  ISkillInfo.cs
//
//  Copyright (c) František Boháček. All rights reserved.
//  Licensed under the MIT license. See LICENSE file in the project root for full license information.
using NosSmooth.Data.Abstractions.Enums;
using NosSmooth.Data.Abstractions.Language;
namespace NosSmooth.Data.Abstractions.Infos;
/// 
/// The NosTale skill information.
/// 
public interface ISkillInfo : IVNumInfo
{
    /// 
    /// Gets the translatable name of the skill.
    /// 
    TranslatableString Name { get; }
    /// 
    /// Gets the tile range of the skill.
    /// 
    short Range { get; }
    /// 
    /// Gets the zone tiles range.
    /// 
    short ZoneRange { get; }
    /// 
    /// Gets the time it takes to cast this skill. The unit is Tenth of a second. (10 means one second).
    /// 
    int CastTime { get; }
    /// 
    /// Gets the time of the cooldown. The unit is Tenth of a second. (10 means one second).
    /// 
    int Cooldown { get; }
    /// 
    /// Gets the type of the skill.
    /// 
    SkillType SkillType { get; }
    /// 
    /// Gets the mana points the skill cast costs.
    /// 
    int MpCost { get; }
    /// 
    /// Gets the cast id of the skill used in u_s, su packets.
    /// 
    short CastId { get; }
    /// 
    /// Gets the type of the target.
    /// 
    TargetType TargetType { get; }
    /// 
    /// Gets the hit type of the skill.
    /// 
    HitType HitType { get; }
}