//
//  GameOptions.cs
//
//  Copyright (c) František Boháček. All rights reserved.
//  Licensed under the MIT license. See LICENSE file in the project root for full license information.
namespace NosSmooth.Game;
/// 
/// Options for .
/// 
public class GameOptions
{
    /// 
    /// Duration to cache entities for after changing maps in seconds.
    /// 
    public ulong EntityCacheDuration { get; set; }
}