//
// SceneManagerBindingOptions.cs
//
// Copyright (c) František Boháček. All rights reserved.
// Licensed under the MIT license. See LICENSE file in the project root for full license information.
using NosSmooth.LocalBinding.Objects;
namespace NosSmooth.LocalBinding.Options;
///
/// Options for .
///
public class SceneManagerBindingOptions
{
///
/// Gets or sets the pattern to find the scene manager object at.
///
///
/// The address of the object is direct pointer to the scene manager.
///
public string SceneManagerObjectPattern { get; set; }
= "FF ?? ?? ?? ?? ?? FF FF FF 00 00 00 00 00 00 00 00 00 00 00 00 FF FF FF FF";
///
/// Gets or sets the pattern to find the focus entity method at.
///
public string FocusEntityPattern { get; set; }
= "73 00 00 00 55 8b ec b9 05 00 00 00";
///
/// Gets or sets whether to hook the Focus entity function.
///
public bool HookFocusEntity { get; set; } = true;
}