//
//  NostaleInventoryPacketApi.cs
//
//  Copyright (c) František Boháček. All rights reserved.
//  Licensed under the MIT license. See LICENSE file in the project root for full license information.
using NosSmooth.Core.Client;
using NosSmooth.Packets.Client.Inventory;
using NosSmooth.Packets.Enums.Inventory;
using Remora.Results;
namespace NosSmooth.Game.Apis;
/// 
/// Packet api for managing items in inventory.
/// 
public class NostaleInventoryPacketApi
{
    private readonly INostaleClient _client;
    /// 
    /// Initializes a new instance of the  class.
    /// 
    /// The nostale client.
    public NostaleInventoryPacketApi(INostaleClient client)
    {
        _client = client;
    }
    /// 
    /// Drop the given item.
    /// 
    /// The bag where the item is located.
    /// The slot the item is at.
    /// The amount to drop.
    /// The cancellation token used for cancelling the operation.
    /// A result that may or may not have succeeded.
    public async Task DropItemAsync
    (
        BagType bag,
        short slot,
        short amount,
        CancellationToken ct = default
    )
        => await _client.SendPacketAsync(new PutPacket(bag, slot, amount), ct);
    /// 
    /// Move the given item within one bag.
    /// 
    /// The bag the item is in.
    /// The source slot to move the item from.
    /// The destination slot to move the item to.
    /// The amount to move.
    /// The cancellation token used for cancelling the operation.
    /// A result that may or may not have succeeded.
    public async Task MoveItemAsync
    (
        BagType bag,
        short sourceSlot,
        short destinationSlot,
        short amount,
        CancellationToken ct = default
    )
        => await MoveItemAsync
        (
            bag,
            sourceSlot,
            bag,
            destinationSlot,
            amount,
            ct
        );
    /// 
    /// Move an item from the given source bag and slot to the given destination bag and slot.
    /// 
    /// The bag the item is in.
    /// The source slot to move the item from.
    /// The destination bag to move the item to.
    /// The destination slot to move the item to.
    /// The amount to move.
    /// The cancellation token used for cancelling the operation.
    /// A result that may or may not have succeeded.
    public async Task MoveItemAsync
    (
        BagType sourceBag,
        short sourceSlot,
        BagType destinationBag,
        short destinationSlot,
        short amount,
        CancellationToken ct = default
    )
    {
        if (sourceBag == destinationBag)
        {
            return await _client.SendPacketAsync(new MviPacket(sourceBag, sourceSlot, amount, destinationSlot), ct);
        }
        return await _client.SendPacketAsync(new MvePacket(sourceBag, sourceSlot, destinationBag, destinationSlot), ct);
    }
}