// // IMonsterInfo.cs // // Copyright (c) František Boháček. All rights reserved. // Licensed under the MIT license. See LICENSE file in the project root for full license information. using NosSmooth.Data.Abstractions.Language; namespace NosSmooth.Data.Abstractions.Infos; /// /// The NosTale monster information. /// public interface IMonsterInfo : IVNumInfo { /// /// Gets the name of the monster. /// TranslatableString Name { get; } /// /// Gets the default level of the monster. /// ushort Level { get; } /// /// Gets the default Range of the monster. /// short Range { get; } /// /// Gets the default NoticeRange of the monster. /// short NoticeRange { get; } /// /// Gets the default castTime of the monster. /// int CastTime { get; } /// /// Gets if the monster is Hostile. /// bool Hostile { get; } }