//
// IMonsterInfo.cs
//
// Copyright (c) František Boháček. All rights reserved.
// Licensed under the MIT license. See LICENSE file in the project root for full license information.
using NosSmooth.Data.Abstractions.Language;
namespace NosSmooth.Data.Abstractions.Infos;
///
/// The NosTale monster information.
///
public interface IMonsterInfo : IVNumInfo
{
///
/// Gets the name of the monster.
///
TranslatableString Name { get; }
///
/// Gets the default level of the monster.
///
ushort Level { get; }
///
/// Gets the default Range of the monster.
///
short Range { get; }
///
/// Gets the default NoticeRange of the monster.
///
short NoticeRange { get; }
///
/// Gets the default castTime of the monster.
///
int CastTime { get; }
///
/// Gets if the monster is Hostile.
///
bool Hostile { get; }
}