//
// InventoryItem.cs
//
// Copyright (c) František Boháček. All rights reserved.
// Licensed under the MIT license. See LICENSE file in the project root for full license information.
using System.Diagnostics.CodeAnalysis;
using NosSmooth.Data.Abstractions.Enums;
using NosSmooth.Game.Data.Inventory;
namespace NosSmooth.Extensions.Combat.Selectors;
///
/// An item in an inventory, with a bag and slot specified.
///
/// The bag of the item.
/// The slot with the item.
[SuppressMessage("StyleCop.CSharp.NamingRules", "SA1313:Parameter names should begin with lower-case letter", Justification = "Fix")]
public record struct InventoryItem(BagType Bag, InventorySlot Item);